F5F Stay Refreshed Hardware Desktop YouTube glitch affecting dual monitors during gameplay. Issue with display synchronization.

YouTube glitch affecting dual monitors during gameplay. Issue with display synchronization.

YouTube glitch affecting dual monitors during gameplay. Issue with display synchronization.

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MrBrown12344
Member
124
09-19-2022, 05:24 AM
#1
I have noticed here recently that anytime I have youtube up in chrome on the second monitor while I am playing literally any game it gets super glitchy. Like 3 FPS, constant stuttering, and buffering when I have more than enough bandwidth. Is there a fix for this, or do I just have to deal with it. My current system is a 5600g with a RX 6500 XT. I have my main monitor running off the GPU with displayport and the second monitor is running of the APU to not bother the gpu with youtube. Is running off of a gpu and apu causing this glitchyness or is this just the way windows is when chrome has lost focus to a game. Thanks for any help you may be able to provide.
M
MrBrown12344
09-19-2022, 05:24 AM #1

I have noticed here recently that anytime I have youtube up in chrome on the second monitor while I am playing literally any game it gets super glitchy. Like 3 FPS, constant stuttering, and buffering when I have more than enough bandwidth. Is there a fix for this, or do I just have to deal with it. My current system is a 5600g with a RX 6500 XT. I have my main monitor running off the GPU with displayport and the second monitor is running of the APU to not bother the gpu with youtube. Is running off of a gpu and apu causing this glitchyness or is this just the way windows is when chrome has lost focus to a game. Thanks for any help you may be able to provide.

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StephanKruger
Member
226
09-19-2022, 05:36 AM
#2
Typically the solution involves turning off the MultiPlane Overlay MPO, which is a Windows issue. Avoid using the iGPU for the second screen—use the main GPU instead. When you render frames with the main GPU, it sends them to the iGPU for display. They don’t function separately. This isn’t the root cause of the problems.
S
StephanKruger
09-19-2022, 05:36 AM #2

Typically the solution involves turning off the MultiPlane Overlay MPO, which is a Windows issue. Avoid using the iGPU for the second screen—use the main GPU instead. When you render frames with the main GPU, it sends them to the iGPU for display. They don’t function separately. This isn’t the root cause of the problems.