Your impressive 3D model appears to display just the interior of the trunk.
Your impressive 3D model appears to display just the interior of the trunk.
Hey! Just checking in. I'm working on a Unity project (version 5.2.2f) and built this simple low-poly tree. It looks good so far, but inside the other side of the tree you shared (http://prntscr.com/8uil4j), I noticed something odd. I think I might be missing height maps, UV maps, or light maps. I'm not sure what's going on, but I've got a good grasp of Unity and Blender, so hopefully someone can help me figure out the issue. Thanks!
Rotate the normal directions of the trunk in Blender. Choose the faces and press Ctrl + N.
I thought I had already done it, but I didn’t, thank you for your assistance!