F5F Stay Refreshed Software PC Gaming Yes, you can run Star Citizen.

Yes, you can run Star Citizen.

Yes, you can run Star Citizen.

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xCrusherYT
Member
187
03-07-2016, 05:12 PM
#21
It's a unofficial patch, we usually work together often. Most of us got it working about 90%. The 1.3 version caused another issue.
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xCrusherYT
03-07-2016, 05:12 PM #21

It's a unofficial patch, we usually work together often. Most of us got it working about 90%. The 1.3 version caused another issue.

I
Ifna_Try_
Junior Member
17
03-08-2016, 09:14 AM
#22
Performance-wise, 1.3 is the least efficient patch they've released so far. Fixes can be applied by using a user.cfg as outlined here: https://forums.robertsspaceindustries.co...in-ac-v1-3. Manually turning off Vsync and motion blur also makes a big difference. In the game, do this in the console (^) by typing r_VSync = 0 and r_MotionBlur = 0. You might also set it directly in user.cfg, though that didn't work for me. Since you'll only need to do it once after removing the user folder, I'm used to handling it that way.
I
Ifna_Try_
03-08-2016, 09:14 AM #22

Performance-wise, 1.3 is the least efficient patch they've released so far. Fixes can be applied by using a user.cfg as outlined here: https://forums.robertsspaceindustries.co...in-ac-v1-3. Manually turning off Vsync and motion blur also makes a big difference. In the game, do this in the console (^) by typing r_VSync = 0 and r_MotionBlur = 0. You might also set it directly in user.cfg, though that didn't work for me. Since you'll only need to do it once after removing the user folder, I'm used to handling it that way.

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WZ_Galaktiik
Senior Member
251
03-10-2016, 10:48 AM
#23
I reviewed a 2.0 reference and found it useful for enabling VSync. It also provided details on the number of CPU cores SC can utilize.
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WZ_Galaktiik
03-10-2016, 10:48 AM #23

I reviewed a 2.0 reference and found it useful for enabling VSync. It also provided details on the number of CPU cores SC can utilize.

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