F5F Stay Refreshed Software PC Gaming Yes, you can play Euro Truck Simulator 2 with a GTX 660 and an Oculus Rift.

Yes, you can play Euro Truck Simulator 2 with a GTX 660 and an Oculus Rift.

Yes, you can play Euro Truck Simulator 2 with a GTX 660 and an Oculus Rift.

P
pedro_tkf
Senior Member
643
01-21-2016, 05:35 PM
#1
No, it wouldn't be sufficient. The GTX 660 lacks the necessary power for ES2 on the Oculus Rift.
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pedro_tkf
01-21-2016, 05:35 PM #1

No, it wouldn't be sufficient. The GTX 660 lacks the necessary power for ES2 on the Oculus Rift.

J
Joepie0914
Member
63
01-22-2016, 11:53 AM
#2
The A6-3560 APU operates smoothly at 30 FPS with 1080p resolution.
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Joepie0914
01-22-2016, 11:53 AM #2

The A6-3560 APU operates smoothly at 30 FPS with 1080p resolution.

L
legedius
Junior Member
6
01-22-2016, 04:48 PM
#3
Settings might be at their minimum. From what I understand, Oculus requires the GPU to handle two screens, which means a resolution of around 2x1080p or similar. You'll also need more than 60 frames per second, as VR aims for about 90Hz, though this isn't officially confirmed.
L
legedius
01-22-2016, 04:48 PM #3

Settings might be at their minimum. From what I understand, Oculus requires the GPU to handle two screens, which means a resolution of around 2x1080p or similar. You'll also need more than 60 frames per second, as VR aims for about 90Hz, though this isn't officially confirmed.

A
agossie
Member
156
01-24-2016, 06:19 AM
#4
That sounds correct. A 3840x2160 resolution equals 4K, and using an ES2 on such a display with a GXT 660 would work.
A
agossie
01-24-2016, 06:19 AM #4

That sounds correct. A 3840x2160 resolution equals 4K, and using an ES2 on such a display with a GXT 660 would work.

J
jakwagon9901
Junior Member
29
01-26-2016, 12:57 PM
#5
It makes sense when viewed that way, though optimization plays a big role. Still, we haven’t confirmed the specs of the Oculus Rift yet. If you want details, check out DK2 videos on YouTube to discover more. I don’t recall the last time I heard about Oculus being that far back, so it’s hard to remember exactly. A helpful tip would be to search for ES2 gameplay on Oculus DK2 and see what hardware people use. I remember someone playing “Oculus games” like rollercoaster and swing on a 780ti.
J
jakwagon9901
01-26-2016, 12:57 PM #5

It makes sense when viewed that way, though optimization plays a big role. Still, we haven’t confirmed the specs of the Oculus Rift yet. If you want details, check out DK2 videos on YouTube to discover more. I don’t recall the last time I heard about Oculus being that far back, so it’s hard to remember exactly. A helpful tip would be to search for ES2 gameplay on Oculus DK2 and see what hardware people use. I remember someone playing “Oculus games” like rollercoaster and swing on a 780ti.

N
Neosylis
Member
53
02-08-2016, 09:08 AM
#6
Based on current information, the Oculus Rift is expected to come with either a 2560x1440 or a 4K display, with the latter being more probable. On a GTX 970, I managed to run Ultra at 3840x2160 at roughly 50-80 frames per second, achieving about 110 FPS at 1080p. This performance is quite high for the hardware. The game demands more power than commonly acknowledged. If you intend to use the Rift, it’s advisable to invest in a graphics card capable of sustaining at least 75 FPS under optimal settings. For smoother play, aim for medium-low settings on a 660 to maintain that speed.
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Neosylis
02-08-2016, 09:08 AM #6

Based on current information, the Oculus Rift is expected to come with either a 2560x1440 or a 4K display, with the latter being more probable. On a GTX 970, I managed to run Ultra at 3840x2160 at roughly 50-80 frames per second, achieving about 110 FPS at 1080p. This performance is quite high for the hardware. The game demands more power than commonly acknowledged. If you intend to use the Rift, it’s advisable to invest in a graphics card capable of sustaining at least 75 FPS under optimal settings. For smoother play, aim for medium-low settings on a 660 to maintain that speed.