Yes, you can play Cities Skyline 2.
Yes, you can play Cities Skyline 2.
I really enjoy city-building games and especially love Cities: Skylines 1. I’m keen to try the second one, but spending $40 on a game that’s hard to play would be a waste. Can anyone tell if it runs smoothly at medium settings with 30-45 fps on a system at 1080p? My machine is similar to a 2060-2070 model according to some sources. Do you have someone with a comparable setup who has tried this? Or do you think it might struggle significantly? (If this isn’t the right topic, sorry—I’m not sure where it would fit.) Here’s a graph from City Planner that I used to estimate 45 fps at lower expectations. Your specs include: Intel Core I3-12100, MSI PRO H610M-G, 1600x900 monitor, 1080p, 3200MHz RAM, 16GB DDR4, CL16 GPU, Dell OEM 5700 XT, Thermaltake Versa H22, and a PSU from Thermaltake.
Most people can't handle this right now. The game performs poorly, especially on a 4-core CPU, and even with maximum GPU usage it doesn’t run well because of terrible optimization—almost every feature runs at full detail all the time. It seems like they’ll improve the base game eventually, maybe after a year or so.
Man that sucks. I'm so sick of broken unfinished game releases. I literally don't want to get hyped for stuff anymore
GPU-wise you should be fine. Check the discussion where others shared tips and adjustments; some changes can affect visuals in certain areas. My 3070 at 1080p with default settings ran around 20-25fps. It runs slower on the laptop than on a desktop, especially when using medium settings—higher settings would likely drop it below 30, even more so if you turn off features. The CPU might be an issue; I didn’t test low settings. The game has an option to prioritize CPU for graphics or simulation, which could require some tweaking. Have you actually played it? Are you following advice from elsewhere? I’m short on time and have only used about 20 hours so far.
It's disappointing, I'm unsure if it's due to advanced PC hardware or a lack of quality.
The second point highlights extensive exploration. For instance, they offer high-resolution character models that are consistently displayed with full detail. This means thousands of characters at least as detailed as a PS3 level, all running smoothly but barely visible on screen. It's typical for a paradox game, and launching it later will be difficult since there’s little competition in the genre.
I've been testing it on my laptop with a 1185g7 and a 3060, which should match your setup. At 1080p it runs smoothly at high settings around 20fps until the 4-5k area, after which you'll need to lower the settings. I believe the game remains playable down to about 12fps, though a weaker CPU will slow down the simulation speed, making progress feel slower and requiring more time overall. You might also be running higher simulation speeds frequently.
It's often disappointing when a game runs poorly. However, I enjoyed playing the original at around 20 frames per second and found it enjoyable. I plan to revisit it in a few months or so. It seems a bit improved now.