Yes, this CPU supports VR applications.
Yes, this CPU supports VR applications.
Your setup includes a Ryzen 5 5600G with 32GB RAM and an RTX 3060 12G, but VR applications still cause lag. It might be related to how your system prioritizes tasks—your CPU has an integrated GPU, which could be handling VR workloads while the GPU is underutilized. Adjusting settings to favor GPU usage or checking for background processes might help.
Hey! The games you're enjoying are likely well-supported on your setup. With the R5 5600G and a Ryzen 5 3600, Beat Saber and VRChat should run smoothly, especially if you keep the GPU in use and avoid relying on the APU. Just ensure the VR headset is properly connected to the GPU.
I’m working with an Oculus Quest 2 that requires a USB-C port, which my 3060 doesn’t have. I attempted using the 3060’s 3.1 ports instead—they behave similarly. I’ve played games ranging from Beat Saber to Half-Life Alyx without any issues.
When launching virtual reality, OVRserver_x64.exe consumes about 30% GPU, while SteamVR uses only 2%. When playing games with SteamVR, GPU usage jumps to around 80-90%. This suggests OVR is the main consumer. There seems to be no direct option to run SteamVR on the Quest 2 without using OVRserver.
Initially launching a game shows minimal usage from SteamVR and OVRserver, yet the application consumes nearly 80% of the GPU and just 7% of the CPU.