F5F Stay Refreshed Software PC Gaming Yes, some games feature a built-in tinnitus simulator to enhance realism.

Yes, some games feature a built-in tinnitus simulator to enhance realism.

Yes, some games feature a built-in tinnitus simulator to enhance realism.

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arvid888
Member
118
05-23-2016, 08:06 AM
#11
I favor old and thick.
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arvid888
05-23-2016, 08:06 AM #11

I favor old and thick.

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Breadstonee
Member
220
05-23-2016, 10:55 AM
#12
It's just about having fun with the game. Tinnitus doesn't add up to anything positive.
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Breadstonee
05-23-2016, 10:55 AM #12

It's just about having fun with the game. Tinnitus doesn't add up to anything positive.

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alejandrobo1
Posting Freak
877
05-29-2016, 06:13 PM
#13
Imagine a game that feels incredibly lifelike, making every shot feel intense and impactful.
A
alejandrobo1
05-29-2016, 06:13 PM #13

Imagine a game that feels incredibly lifelike, making every shot feel intense and impactful.

R
142
05-29-2016, 06:40 PM
#14
They typically employ airsoft weapons (most often CO2) and apply visual enhancements later.
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RM_55_BlackRoi
05-29-2016, 06:40 PM #14

They typically employ airsoft weapons (most often CO2) and apply visual enhancements later.

I
iKegreenS_
Posting Freak
878
05-31-2016, 03:59 PM
#15
Typically, all troops use hearing protection continuously and carry integrated radios for talk. Certain groups are receiving throat microphones to minimize outside noise.
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iKegreenS_
05-31-2016, 03:59 PM #15

Typically, all troops use hearing protection continuously and carry integrated radios for talk. Certain groups are receiving throat microphones to minimize outside noise.

C
Chumbie
Junior Member
31
06-10-2016, 08:15 PM
#16
I plan to continue developing a mod for CS:GO no matter what.
C
Chumbie
06-10-2016, 08:15 PM #16

I plan to continue developing a mod for CS:GO no matter what.

D
DemiFiend
Junior Member
7
06-17-2016, 01:18 PM
#17
Throw a flashbang at yourself for a bit of fun.
D
DemiFiend
06-17-2016, 01:18 PM #17

Throw a flashbang at yourself for a bit of fun.

V
VladaGamer
Member
62
06-17-2016, 02:55 PM
#18
It seems flashbangs and smoke grenades produce a loud explosion rated between 170 and 180 decibels. That’s an impressive start! It looks like there’s no information available on decoys—probably they don’t exist in this context.
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VladaGamer
06-17-2016, 02:55 PM #18

It seems flashbangs and smoke grenades produce a loud explosion rated between 170 and 180 decibels. That’s an impressive start! It looks like there’s no information available on decoys—probably they don’t exist in this context.

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