Yes, Overwatch is considered an esports competition.
Yes, Overwatch is considered an esports competition.
Sure thing! Let's keep it light and engaging.
It sounds like you're thinking this could be an awesome watch for fans of competitive gaming. But honestly, I wonder if it'll really stand out compared to other shooters. Maybe the challenge level is a bit too easy to attract players away from more intense titles.
Several groups are forming teams already. Team Liquid and EnvyUS are among those I recognize at the moment.
It's likely to fade away very soon. Overwatch isn't particularly challenging to master.
Yeah, it shows promise. If TF2's comp isn't finished, then Overwatch also has some chance. Of course, it's not as strong as CSGO in terms of holding on.
I have to differ—I manage and build for a SteamRep friend community server group. We focus on rapidfire unlimited ammo servers, with fresh gameplay each time. I barely manage to play the vanilla game well anymore.
Total biscuit has shared a lot about this subject. He believes it looks very vibrant but might be too complex for viewers. He says the same about League of Legends, noting its strong fanbase. I think there will definitely be an audience, though it may not match the popularity of CS:GO. There’s plenty of gameplay that remains engaging. The meta will shift (as with every game), and from what I’ve noticed, you can play all roles either straightforwardly or with great skill.
What is rapid fire? Boost all weapon firing speed. I mostly play vanilla games but sometimes join competitive spots like Saxton Hale or crit servers. I just found Freak Fortress' version of Saxton Hale and it kept me playing nonstop. I’d love to check out your servers too.
I've played very little custom servers besides Randomizer. It's a great game. Mostly I explore the Virginia KOTH servers.