Yes, it is feasible to execute an emulator with minimal lag by optimizing settings and using advanced techniques.
Yes, it is feasible to execute an emulator with minimal lag by optimizing settings and using advanced techniques.
It's unlikely to face such issues with a SNES emulator, and you haven't noticed any delays.
It's not too tough to run an SNES emulator. My phone does it easily, and even my Dell Venue 8 Pro can manage a PSP emulator—though the speed isn't great.
I don't fully grasp what you're referring to. In some ROMs with the SNES 9x Emulator, performance can slow down as if running on original hardware, causing FPS to fall below 60. I can play GTA V at high settings while maintaining 60 FPS and other games without issues. What I'm asking is whether it's possible to allocate more RAM, CPU power, GPU resources, or similar adjustments so the emulated game consistently stays above 60 FPS. If not, I'd appreciate understanding why.