Yes, I'm ready for version 3.0.
Yes, I'm ready for version 3.0.
The Star Citizen persistent universe is evolving in a way that differs from No Man's Sky’s experience. What transpired with No Man's Sky was that the audience didn’t receive what they anticipated or were assured would come. The developers kept their strategies closely guarded before launch. For Star Citizen, the process has been notably open and clear, marking one of the most transparent developments in gaming history. Players have engaged with the game over several years, and today it offers a much more vibrant experience than it did a few years back. As new features are introduced or issues arise, the community continues to move forward alongside the developers, rather than suddenly deciding to leave the game.
Pre 1.0a was the hanger module 1.*a was dogfighting module and any updates after that 2.*a was the first version of PTU 3.*a will be a planet landing, AI and so on. Chris wants to call beta what it used to be a stable build with all features included, not this current beta that most game companies like EA release. Chris has used No Man's Sky as an example; he hopes to stay away from it. He seems determined to keep the perspective focused on stability rather than the latest releases.