F5F Stay Refreshed Software PC Gaming Yes, Dark Souls is known for its challenging gameplay and demanding difficulty.

Yes, Dark Souls is known for its challenging gameplay and demanding difficulty.

Yes, Dark Souls is known for its challenging gameplay and demanding difficulty.

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MinaMoo
Member
210
01-13-2024, 03:52 PM
#21
Being hurt by cheaters is easy, but really annoying.
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MinaMoo
01-13-2024, 03:52 PM #21

Being hurt by cheaters is easy, but really annoying.

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jtallieu
Member
63
01-13-2024, 04:29 PM
#22
I don't enjoy hack and slash, I'm unfamiliar with most of the titles you mentioned, and difficulty varies greatly between games. As with Ninja Gaiden, I agree it was designed to be challenging—perhaps not as extreme as that one. Every experience comes with a learning curve, unless you set overly simple difficulty (which again is subjective). I never encountered any bugs in DS3 (and I played a lot) and I found that rolling isn't the only aspect to focus on; mastering thought is key. My take is: DS3 is a solid game, not overly tough but definitely not easy, and it appeals to serious gamers—those with experience and interest who won't give up easily. I tried it as my first hack and slash and really enjoyed it, so I suggest it for beginners in the genre. Plus, it's a classic with an incredible story (though most people care more about the gameplay).
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jtallieu
01-13-2024, 04:29 PM #22

I don't enjoy hack and slash, I'm unfamiliar with most of the titles you mentioned, and difficulty varies greatly between games. As with Ninja Gaiden, I agree it was designed to be challenging—perhaps not as extreme as that one. Every experience comes with a learning curve, unless you set overly simple difficulty (which again is subjective). I never encountered any bugs in DS3 (and I played a lot) and I found that rolling isn't the only aspect to focus on; mastering thought is key. My take is: DS3 is a solid game, not overly tough but definitely not easy, and it appeals to serious gamers—those with experience and interest who won't give up easily. I tried it as my first hack and slash and really enjoyed it, so I suggest it for beginners in the genre. Plus, it's a classic with an incredible story (though most people care more about the gameplay).

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Tropiko14
Member
201
01-13-2024, 08:50 PM
#23
It's hard if you're impatient and don't understand the concepts of rolling and dodging Smile. If you run into battle hoping to just swing your sword to win you will die easily. It's also difficult due to a cryptic story and no hand holding. You have no map telling you exactly where you are and you need to listen closely to the NPCs you interact with as they give you clues as to what you need to or where you need to go (if you come to a fork in the road).
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Tropiko14
01-13-2024, 08:50 PM #23

It's hard if you're impatient and don't understand the concepts of rolling and dodging Smile. If you run into battle hoping to just swing your sword to win you will die easily. It's also difficult due to a cryptic story and no hand holding. You have no map telling you exactly where you are and you need to listen closely to the NPCs you interact with as they give you clues as to what you need to or where you need to go (if you come to a fork in the road).

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xavdol999
Junior Member
5
01-13-2024, 09:42 PM
#24
Well, ds2 hasn't played much, tried a little but didn't enjoy it. This Ninja Gaiden looks like the kind of game I wouldn't like. I prefer tough games and always set the difficulty to the hardest setting, even using mods for extra challenge. But this feels really frustrating to me. Why would someone make a game meant to be annoying and unfair? For me, difficulty isn't about giving 10k health and just 1k damage for a boss—what I find interesting is figuring out how to overcome the tough sections. It's like real life: you start thinking it's impossible, then you learn and it becomes second nature. That's what I appreciated about games like Original Sin 2, for example. I'm planning to try Nioh someday; good reviews have come up.
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xavdol999
01-13-2024, 09:42 PM #24

Well, ds2 hasn't played much, tried a little but didn't enjoy it. This Ninja Gaiden looks like the kind of game I wouldn't like. I prefer tough games and always set the difficulty to the hardest setting, even using mods for extra challenge. But this feels really frustrating to me. Why would someone make a game meant to be annoying and unfair? For me, difficulty isn't about giving 10k health and just 1k damage for a boss—what I find interesting is figuring out how to overcome the tough sections. It's like real life: you start thinking it's impossible, then you learn and it becomes second nature. That's what I appreciated about games like Original Sin 2, for example. I'm planning to try Nioh someday; good reviews have come up.

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echigo3210
Member
180
01-19-2024, 01:57 PM
#25
I completely understand your perspective. Although I haven't played DS1 or 2, I found DS3 during a winter sale with about a 65% discount and seized the opportunity. I was really focused on the tutorial boss around 50 attempts. Once I noticed the combat style was different from many other games I've played, it became much more manageable. It often requires you to stay defensive and avoid attacks (dodge and roll), which contrasts with my usual aggressive builds. Adapting took some time, but once I did, it felt much smoother and more fun overall.
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echigo3210
01-19-2024, 01:57 PM #25

I completely understand your perspective. Although I haven't played DS1 or 2, I found DS3 during a winter sale with about a 65% discount and seized the opportunity. I was really focused on the tutorial boss around 50 attempts. Once I noticed the combat style was different from many other games I've played, it became much more manageable. It often requires you to stay defensive and avoid attacks (dodge and roll), which contrasts with my usual aggressive builds. Adapting took some time, but once I did, it felt much smoother and more fun overall.

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