F5F Stay Refreshed Hardware Desktop Yes, 8 core is widely recognized as the standard.

Yes, 8 core is widely recognized as the standard.

Yes, 8 core is widely recognized as the standard.

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Goku_Jerome
Senior Member
428
04-29-2016, 08:23 AM
#21
Future ready configuration: 8 cores with 12 threads. Also available: 12 cores with 24 threads. Another option: uWotm8 with 16 cores and 32 threads.
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Goku_Jerome
04-29-2016, 08:23 AM #21

Future ready configuration: 8 cores with 12 threads. Also available: 12 cores with 24 threads. Another option: uWotm8 with 16 cores and 32 threads.

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spike_98
Member
75
04-30-2016, 06:26 PM
#22
Used a quad-core processor with 80 threads on the SMT chip... that drop surprised me.
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spike_98
04-30-2016, 06:26 PM #22

Used a quad-core processor with 80 threads on the SMT chip... that drop surprised me.

L
60
05-02-2016, 06:07 PM
#23
Noticing how my i7-920 and w3690 can still handle 60+ fps at lower resolutions, I’m confident modern hardware will keep up for the next five years. Consoles are out of the picture. You should focus on the gaming experience you desire and match it with your system’s capabilities. If you’re using a 60Hz display and aren’t into high-speed competition, extra frames won’t matter unless you want to reduce input lag. However, if you’re aiming for competitive play, even with panel limitations, boosting frame rate still counts and can be worthwhile. Battle(non)sense has a helpful YouTube series explaining this.

If you play many multiplayer or strategy titles, your CPU becomes crucial. High clock speeds and strong thread counts are essential for handling complex AI actions. In games like Stellaris, I’d spend around 5 hours on the I7-920 (2008 4c/8t) while my w3690 (2011 6c/12t) usually finishes a game in 3.5–4 hours. My AI struggled with older tech, but in Call of Duty: MW at 1600x900, I managed about 140 FPS with smooth performance.

There’s one recent title where I faced serious stuttering and inconsistent frames—Crackdown 3. Whether that was due to the game or my hardware remains unclear. Overall, you’ll be comfortable with modern CPUs for a long time, provided they support current instruction sets and game design. These two models have worked well with the 1070 since its release in 2016; it generally maintains similar FPS numbers when tested on benchmark platforms. Larger titles that rely more on CPU power often see a slight drop, but this is normal. This platform is still playable and enjoyable.
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LemmonzxGaming
05-02-2016, 06:07 PM #23

Noticing how my i7-920 and w3690 can still handle 60+ fps at lower resolutions, I’m confident modern hardware will keep up for the next five years. Consoles are out of the picture. You should focus on the gaming experience you desire and match it with your system’s capabilities. If you’re using a 60Hz display and aren’t into high-speed competition, extra frames won’t matter unless you want to reduce input lag. However, if you’re aiming for competitive play, even with panel limitations, boosting frame rate still counts and can be worthwhile. Battle(non)sense has a helpful YouTube series explaining this.

If you play many multiplayer or strategy titles, your CPU becomes crucial. High clock speeds and strong thread counts are essential for handling complex AI actions. In games like Stellaris, I’d spend around 5 hours on the I7-920 (2008 4c/8t) while my w3690 (2011 6c/12t) usually finishes a game in 3.5–4 hours. My AI struggled with older tech, but in Call of Duty: MW at 1600x900, I managed about 140 FPS with smooth performance.

There’s one recent title where I faced serious stuttering and inconsistent frames—Crackdown 3. Whether that was due to the game or my hardware remains unclear. Overall, you’ll be comfortable with modern CPUs for a long time, provided they support current instruction sets and game design. These two models have worked well with the 1070 since its release in 2016; it generally maintains similar FPS numbers when tested on benchmark platforms. Larger titles that rely more on CPU power often see a slight drop, but this is normal. This platform is still playable and enjoyable.

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TMHThomas
Junior Member
20
05-04-2016, 03:20 PM
#24
Discussions about lower resolutions seem to be heading in the opposite direction for upcoming consoles.
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TMHThomas
05-04-2016, 03:20 PM #24

Discussions about lower resolutions seem to be heading in the opposite direction for upcoming consoles.

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TrueMM2
Member
227
05-07-2016, 03:21 AM
#25
They operate similarly due to sharing the same Zen 2 cores in the 3600, so performance should match or surpass the 3600. It has two additional cores for better efficiency.
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TrueMM2
05-07-2016, 03:21 AM #25

They operate similarly due to sharing the same Zen 2 cores in the 3600, so performance should match or surpass the 3600. It has two additional cores for better efficiency.

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