F5F Stay Refreshed Software PC Gaming Yay! Or no.

Yay! Or no.

Yay! Or no.

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Gfiti
Member
103
06-22-2016, 10:48 PM
#1
Hello everyone, let's begin from the start. I'm a fan of the Star Citizen YouTube channel (the devs are really fun) and have been following them for some time. I've watched a few streams here and there, which has piqued my interest in actually supporting and playing the game. I have a few questions about how it works and its performance.

My setup is an older system—i5-650, 7850, 4 GB RAM. Clearly, I won't be running it at maximum settings, but I'm curious if I could achieve around 60 fps stable at 1920x1080. I've also had doubts about the game's content, as I haven't seen much beyond dog fighting in a streamer's arena mode.

Additionally, would I need a joystick for a more immersive experience? I plan to upgrade my PC to something better in July—G3258, GTX 970, 16 GB RAM and more. What do you think?
G
Gfiti
06-22-2016, 10:48 PM #1

Hello everyone, let's begin from the start. I'm a fan of the Star Citizen YouTube channel (the devs are really fun) and have been following them for some time. I've watched a few streams here and there, which has piqued my interest in actually supporting and playing the game. I have a few questions about how it works and its performance.

My setup is an older system—i5-650, 7850, 4 GB RAM. Clearly, I won't be running it at maximum settings, but I'm curious if I could achieve around 60 fps stable at 1920x1080. I've also had doubts about the game's content, as I haven't seen much beyond dog fighting in a streamer's arena mode.

Additionally, would I need a joystick for a more immersive experience? I plan to upgrade my PC to something better in July—G3258, GTX 970, 16 GB RAM and more. What do you think?

M
Murica1776
Member
208
06-26-2016, 01:15 AM
#2
I'm really curious about Star Citizen, but I'm holding off on purchasing it until it's fully launched. MMO experiences tend to become monotonous quickly, and jumping in before its official release can diminish the excitement when it finally arrives. Personally, I'll wait until the game stabilizes and continues to meet the hype if I decide to invest.
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Murica1776
06-26-2016, 01:15 AM #2

I'm really curious about Star Citizen, but I'm holding off on purchasing it until it's fully launched. MMO experiences tend to become monotonous quickly, and jumping in before its official release can diminish the excitement when it finally arrives. Personally, I'll wait until the game stabilizes and continues to meet the hype if I decide to invest.

E
ElTorchoN
Member
161
06-28-2016, 10:37 PM
#3
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ElTorchoN
06-28-2016, 10:37 PM #3

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superleeuw
Junior Member
4
06-28-2016, 11:31 PM
#4
I also had a similar experience with DayZ, which really messed up my enjoyment of the game.
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superleeuw
06-28-2016, 11:31 PM #4

I also had a similar experience with DayZ, which really messed up my enjoyment of the game.

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Bloody_TearS
Member
180
07-14-2016, 10:17 PM
#5
I understand, but I plan to switch from G3258 to i5-4670k in about 5 to 6 months after the build. I don’t really like the i5-4440 because it’s a very basic i5 and I think it wouldn’t last long.
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Bloody_TearS
07-14-2016, 10:17 PM #5

I understand, but I plan to switch from G3258 to i5-4670k in about 5 to 6 months after the build. I don’t really like the i5-4440 because it’s a very basic i5 and I think it wouldn’t last long.

D
DaisyPVP
Member
59
07-15-2016, 02:43 AM
#6
For several years to come, early i5 models will remain solid choices. Once your build is complete, you'll likely prefer something more recent than the G3258 due to better alternatives available.
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DaisyPVP
07-15-2016, 02:43 AM #6

For several years to come, early i5 models will remain solid choices. Once your build is complete, you'll likely prefer something more recent than the G3258 due to better alternatives available.

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tiamoo92
Member
144
07-15-2016, 09:26 AM
#7
I'll look into some benchmarks next.
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tiamoo92
07-15-2016, 09:26 AM #7

I'll look into some benchmarks next.

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ShadyPineTrees
Junior Member
15
07-15-2016, 06:02 PM
#8
They’re currently offering a really enjoyable experience, improving steadily since its initial launch with new features in each update. The upcoming version before X-mass promises even more enhancements. In the hangar phase it feels like a heavy system load, but once you start flying (except for Murray’s cup start line) it becomes much smoother—likely due to level of detail adjustments. I expect it will become more challenging over time as additional systems are introduced. I don’t think a dual-core processor is necessary right now; it might suffice currently, but as the game evolves I anticipate needing a quad or more. With your current hardware and the present version, it should remain playable, and with the planned upgrades it will become excellent. For control, a mouse and keyboard work well for dog fighting, though not perfect. Racing proved tricky—I used a budget Logitech Extreme 3D Pro and found a HOMAS setup ideal, using the stick in my left hand and the mouse in mine. This gave me precise control over the ship while still allowing smooth weapon adjustments with the mouse. Since the latest control aid updates, other setups might be even better. Overall, if these additions—FPS, planet mode, single-player, persistent universe—are what players expect, it could become a remarkable title. P.S. I also tried the “DayZ experience” and noticed it’s significantly more refined than it was during early development stages... the team seems to be improving their work effectively.
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ShadyPineTrees
07-15-2016, 06:02 PM #8

They’re currently offering a really enjoyable experience, improving steadily since its initial launch with new features in each update. The upcoming version before X-mass promises even more enhancements. In the hangar phase it feels like a heavy system load, but once you start flying (except for Murray’s cup start line) it becomes much smoother—likely due to level of detail adjustments. I expect it will become more challenging over time as additional systems are introduced. I don’t think a dual-core processor is necessary right now; it might suffice currently, but as the game evolves I anticipate needing a quad or more. With your current hardware and the present version, it should remain playable, and with the planned upgrades it will become excellent. For control, a mouse and keyboard work well for dog fighting, though not perfect. Racing proved tricky—I used a budget Logitech Extreme 3D Pro and found a HOMAS setup ideal, using the stick in my left hand and the mouse in mine. This gave me precise control over the ship while still allowing smooth weapon adjustments with the mouse. Since the latest control aid updates, other setups might be even better. Overall, if these additions—FPS, planet mode, single-player, persistent universe—are what players expect, it could become a remarkable title. P.S. I also tried the “DayZ experience” and noticed it’s significantly more refined than it was during early development stages... the team seems to be improving their work effectively.

R
Ryugoo
Member
93
07-18-2016, 06:30 AM
#9
Those unsure about it should wait until it's released, since it becomes repetitive. I use it every day and it fits my style of space simulation games. The G3258 isn't enough if you manage to get it; I'd suggest sticking with what you have until you can afford the i5.
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Ryugoo
07-18-2016, 06:30 AM #9

Those unsure about it should wait until it's released, since it becomes repetitive. I use it every day and it fits my style of space simulation games. The G3258 isn't enough if you manage to get it; I'd suggest sticking with what you have until you can afford the i5.

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the5harkman
Senior Member
542
07-18-2016, 04:17 PM
#10
On your current configuration running at low settings, 30 frames per second at 1080p could work with an i5. The GTX970 might handle 60 fps with an i5, but likely not at that high. Cyrengine is a tough engine, and they’re pushing it hard.
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the5harkman
07-18-2016, 04:17 PM #10

On your current configuration running at low settings, 30 frames per second at 1080p could work with an i5. The GTX970 might handle 60 fps with an i5, but likely not at that high. Cyrengine is a tough engine, and they’re pushing it hard.

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