Windows uses additional memory as needed.
Windows uses additional memory as needed.
It stores frequently accessed items such as recently opened programs to boost performance. I’m unsure if this feature can be changed, but it seems unlikely. Windows will allocate this space when an application runs. There’s no harm in using it more—indeed, additional data can improve speed.
Looking for clarification on how Windows allocates RAM? The Reddit thread and MakeUseOf article discuss this topic.
I run smoothly at 18-20GB on my 32GB system. Windows tends to save recent files, and it’s been a long time since Chrome needed to refresh a page for me.
The system is using 18 to 20 GB of idle space? That doesn’t sound right. Windows can’t load that much with just 32 gigabytes. There’s probably a lot of background processes running.
Despite a quick SSD, performance improves during gameplay when you move rapidly between locations you haven’t visited recently—assets are cleared from RAM while still cached earlier. It also cuts down on asset and texture loading delays. This is why I often choose more than the recommended RAM amount. In a NAS setup, the benefit is even greater since it can store writes and directory structures efficiently.