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Windows 10 on mobile devices and Adobe Flash compatibility

Windows 10 on mobile devices and Adobe Flash compatibility

G
GuooFish
Member
68
12-31-2016, 05:27 PM
#1
They should work well together.
G
GuooFish
12-31-2016, 05:27 PM #1

They should work well together.

G
Granliez
Junior Member
35
12-31-2016, 05:54 PM
#2
Flash is out of the question.
G
Granliez
12-31-2016, 05:54 PM #2

Flash is out of the question.

X
xXLilAngelXx
Member
54
12-31-2016, 07:18 PM
#3
I would hope not.
X
xXLilAngelXx
12-31-2016, 07:18 PM #3

I would hope not.

C
coolness2001
Member
224
01-01-2017, 01:54 AM
#4
Only devices with full operating systems support flash storage, except for tablets.
C
coolness2001
01-01-2017, 01:54 AM #4

Only devices with full operating systems support flash storage, except for tablets.

J
joshthebrawler
Junior Member
9
01-01-2017, 03:41 AM
#5
Adobe has ended support for the Flash mobile version. Windows Phone 7 was the final platform to include the Flash player. After Adobe bought Macromedia in 2005, they showed no interest in Flash. Development has largely ceased since then. They delivered what they had planned and finished what was scheduled, but nothing new came forward. Each subsequent Flash release added far fewer features, and by the time Flash 11 arrived, it was essentially obsolete. Currently, Adobe only issues security patches and occasionally raises the version number. Over the years, support for Flash has been gradually reduced. The platform is fading because Adobe stopped investing in it after acquiring Macromedia. If they had wanted to keep it alive, they might have made it open source, integrating it into web standards—similar to how JavaScript became part of browsers. This would have improved security, performance, and compatibility with modern hardware like GPUs, which excel at vector graphics. CPUs, on the other hand, struggle with such formats. That’s why many games now rely on GPUs for rendering. Adobe could have profited from a robust Flash IDE, much like Microsoft does with Visual Studio. However, they chose not to. To my understanding, there are no viable alternatives to Flash players for today’s smartphones. There exists a hacked Flash plug-in called Scaleform GFx that uses the GPU exclusively to render graphics, cutting CPU usage and boosting performance. It also supports 3D visuals and is used in some games for menus. Unreal Engine even backs Scaleform. Thus, Flash appears to persist only in this limited form.
J
joshthebrawler
01-01-2017, 03:41 AM #5

Adobe has ended support for the Flash mobile version. Windows Phone 7 was the final platform to include the Flash player. After Adobe bought Macromedia in 2005, they showed no interest in Flash. Development has largely ceased since then. They delivered what they had planned and finished what was scheduled, but nothing new came forward. Each subsequent Flash release added far fewer features, and by the time Flash 11 arrived, it was essentially obsolete. Currently, Adobe only issues security patches and occasionally raises the version number. Over the years, support for Flash has been gradually reduced. The platform is fading because Adobe stopped investing in it after acquiring Macromedia. If they had wanted to keep it alive, they might have made it open source, integrating it into web standards—similar to how JavaScript became part of browsers. This would have improved security, performance, and compatibility with modern hardware like GPUs, which excel at vector graphics. CPUs, on the other hand, struggle with such formats. That’s why many games now rely on GPUs for rendering. Adobe could have profited from a robust Flash IDE, much like Microsoft does with Visual Studio. However, they chose not to. To my understanding, there are no viable alternatives to Flash players for today’s smartphones. There exists a hacked Flash plug-in called Scaleform GFx that uses the GPU exclusively to render graphics, cutting CPU usage and boosting performance. It also supports 3D visuals and is used in some games for menus. Unreal Engine even backs Scaleform. Thus, Flash appears to persist only in this limited form.

B
BrojangHD
Member
58
01-02-2017, 12:04 PM
#6
Flash is losing its value and appears to be largely obsolete, likely ending up unsupported soon.
B
BrojangHD
01-02-2017, 12:04 PM #6

Flash is losing its value and appears to be largely obsolete, likely ending up unsupported soon.