F5F Stay Refreshed Software PC Gaming Will there be a bottleneck?

Will there be a bottleneck?

Will there be a bottleneck?

Pages (2): Previous 1 2
O
Oversightx
Member
166
05-05-2021, 10:31 PM
#11
I'm not experiencing any problems with the games I mentioned. I've upgraded, but I'm concerned that a stronger GPU might cause the CPU to become a bottleneck, which could reduce performance at times.
O
Oversightx
05-05-2021, 10:31 PM #11

I'm not experiencing any problems with the games I mentioned. I've upgraded, but I'm concerned that a stronger GPU might cause the CPU to become a bottleneck, which could reduce performance at times.

T
52
05-09-2021, 03:01 AM
#12
Your performance won't improve.
Will there be a bottleneck (that's a very bad term)? Yes or no, regardless of what you purchase, something will restrict your performance.
The CPU sets the FPS you can achieve in a game until another factor limits it, such as adjusting settings to the point where the graphics card can no longer keep up.
T
Two70Minecraft
05-09-2021, 03:01 AM #12

Your performance won't improve.
Will there be a bottleneck (that's a very bad term)? Yes or no, regardless of what you purchase, something will restrict your performance.
The CPU sets the FPS you can achieve in a game until another factor limits it, such as adjusting settings to the point where the graphics card can no longer keep up.

N
naruto162
Member
199
05-10-2021, 04:18 AM
#13
GPUs don't cause bottlenecks for the CPU. The CPU doesn't depend on the GPU to run the game. When the GPU isn't prepared to render the next frame, the CPU continues processing the next state. As I mentioned, graphics rendering is just a benefit for the human.
N
naruto162
05-10-2021, 04:18 AM #13

GPUs don't cause bottlenecks for the CPU. The CPU doesn't depend on the GPU to run the game. When the GPU isn't prepared to render the next frame, the CPU continues processing the next state. As I mentioned, graphics rendering is just a benefit for the human.

M
manhunter4747
Member
187
05-10-2021, 05:01 AM
#14
Replacing a subpar section with a superior one doesn't lead to poorer results.
M
manhunter4747
05-10-2021, 05:01 AM #14

Replacing a subpar section with a superior one doesn't lead to poorer results.

I
183
05-13-2021, 03:08 PM
#15
In general, any CPU limitation should be minor. There are already games so visually intensive that the 3060 might struggle before the 3700X. If I knew I had a 1700X, I’d recommend upgrading, but Zen 2 remains quite capable.
I
itz_Jesper2016
05-13-2021, 03:08 PM #15

In general, any CPU limitation should be minor. There are already games so visually intensive that the 3060 might struggle before the 3700X. If I knew I had a 1700X, I’d recommend upgrading, but Zen 2 remains quite capable.

T
Teho0
Member
86
05-15-2021, 12:51 AM
#16
He seems concerned about the CPU possibly slowing down the GPU instead.
Anyway, the original poster points out this issue arises when the CPU is much older and less powerful than the upgraded GPU, causing delays in data transfer before rendering.
This tends to happen in systems where the majority of games rely more on the GPU.
I think you wouldn't face major problems with CPU-heavy titles, since they start with no bottleneck.
The only minor impact would be a game like Valorant possibly offering lower FPS compared to others, but it should still be playable.
Some websites offer bottleneck calculators if you're unsure.
Most of the advice here is just an overreaction.
T
Teho0
05-15-2021, 12:51 AM #16

He seems concerned about the CPU possibly slowing down the GPU instead.
Anyway, the original poster points out this issue arises when the CPU is much older and less powerful than the upgraded GPU, causing delays in data transfer before rendering.
This tends to happen in systems where the majority of games rely more on the GPU.
I think you wouldn't face major problems with CPU-heavy titles, since they start with no bottleneck.
The only minor impact would be a game like Valorant possibly offering lower FPS compared to others, but it should still be playable.
Some websites offer bottleneck calculators if you're unsure.
Most of the advice here is just an overreaction.

B
byBlueTitan
Junior Member
39
05-15-2021, 02:31 AM
#17
Which are absolute trash.
B
byBlueTitan
05-15-2021, 02:31 AM #17

Which are absolute trash.

M
MrJoris02
Member
195
05-15-2021, 10:48 PM
#18
They're just "trash" when users don't understand their meaning or capabilities, or when the only relevant references lack a game list.
M
MrJoris02
05-15-2021, 10:48 PM #18

They're just "trash" when users don't understand their meaning or capabilities, or when the only relevant references lack a game list.

T
tomorei
Member
55
05-21-2021, 12:20 AM
#19
What an "18% bottleneck" really signifies? And these outcomes aren't even logically aligned.
T
tomorei
05-21-2021, 12:20 AM #19

What an "18% bottleneck" really signifies? And these outcomes aren't even logically aligned.

D
168
05-21-2021, 08:49 AM
#20
I believe most platforms like userbenchmark are quite technical in their measurements, and they provide a general starting point since UBM expresses performance changes as X percentage higher or lower. Still, TechPowerUp does this by comparing GPU performance at specific resolutions, usually based on FPS differences. TPU offers detailed hardware reviews, while W1zzard’s reviews and GPU-Z are appreciated for their thoroughness in testing conditions. Heightened awareness of GPU models helps in keeping up with the latest benchmarks, though these resources may not be flawless. They can’t be completely consistent, as many variables influence results, and there’s always some room for inaccuracy.

I’ve also noticed these tools sometimes give unexpected outcomes, but I think a seasoned gamer familiar with hardware specs can usually spot inconsistencies. Generally, I wouldn’t suggest these tools to people seeking reliable advice, so perhaps my comment was unnecessary. My mistake.
D
Dolphinpokemon
05-21-2021, 08:49 AM #20

I believe most platforms like userbenchmark are quite technical in their measurements, and they provide a general starting point since UBM expresses performance changes as X percentage higher or lower. Still, TechPowerUp does this by comparing GPU performance at specific resolutions, usually based on FPS differences. TPU offers detailed hardware reviews, while W1zzard’s reviews and GPU-Z are appreciated for their thoroughness in testing conditions. Heightened awareness of GPU models helps in keeping up with the latest benchmarks, though these resources may not be flawless. They can’t be completely consistent, as many variables influence results, and there’s always some room for inaccuracy.

I’ve also noticed these tools sometimes give unexpected outcomes, but I think a seasoned gamer familiar with hardware specs can usually spot inconsistencies. Generally, I wouldn’t suggest these tools to people seeking reliable advice, so perhaps my comment was unnecessary. My mistake.

Pages (2): Previous 1 2