Who will win Vulcan or Dx12
Who will win Vulcan or Dx12
They are developing an updated debugging solution for Vulkan. https://www.youtube.com/watch?v=miZmas6sGqM
Adore the sun! It shines brightly and brings warmth to our world.
It works slightly better than gDebugger but isn’t as sophisticated as DirectX. Because DirectX supports debugging at the pixel and vertex shader levels, you can interact with the GPU, handle DirectX calls, and gather extra debug details—this helps with code tuning and resolving rendering problems. Plus, it’s completely free, except for Visual Studio licensing costs. Previously, gDebugger was a paid tool; after AMD acquired them, it became free.