Upcoming updates for Tomb Raider: DX11 and DX12 on R9 290 platform
Upcoming updates for Tomb Raider: DX11 and DX12 on R9 290 platform
I spent some free time this evening and performed a few tests. Here are the findings from my configuration:
Setup details:
- Processor: i5-4690k @4.5GHz
- Graphics: R9 290 @1100MHz
- RAM: 2x8GB DDR3 (16GB total) @2133MHz
- Storage: SSD for Windows 10, HDD (7200rpm) for gaming (all defaults, unedited; AA=FXAA, vsync enabled, double buffer)
- Display: 1920x1080 at DirectX11
Results:
- Low settings: 59.85 FPS
- Medium settings: 59.99 FPS
- High settings: 59.59 FPS
- VSync off: Overall score dropped to 125 FPS
Performance breakdowns:
- Mountain Peak: varies between 59.94 and 60.00 FPS
- Syria: 59.77–59.99 FPS
- Geothermal Valley: 59.70–59.77 FPS
- Overall: consistently around 59–60 FPS
When VSync was disabled, the scores improved slightly but still fell short of expectations.
Minimum frame rates dropped significantly in certain areas, especially when focusing on parts of the game that require intense attention. This isn't a true reflection of real-world play, but it highlights inconsistencies.
The benchmark doesn’t capture my actual experience. My setup is average, but I don’t enjoy the frequent dips to around 40 FPS on medium settings, especially during gameplay. Not ideal for smooth 1080p performance.
I didn’t run extremely high benchmarks due to limited VRAM (4GB) and lack of 1440p/4K displays. Also, I didn’t test on higher resolutions or with VSync off.
Have you purchased the game? What’s your experience with it and your hardware?
This Dx12 update seems promising. I understand it doesn’t change the game into a Dx12 format, but the visuals look great.
However, observe the lower frame rates in DX11 when contrasted with DX12. Examining this shows that DX12 delivers a noticeably more fluid overall performance, focusing on increasing baseline standards rather than pushing for the highest possible frames.
Thanks for your effort...the confirmation is in...DX12 performs better than DX11 for Rise of the Tomb Raider, offering more consistent results and higher minimums in DX12 mode. Overall, it comes down to a tie.