Two devices connected to identical networks
Two devices connected to identical networks
We enjoy playing Apex Legends together but suspect network problems. We’re using a Playstation 5 and a Playstation 4 Pro connected through Ethernet to an Asus ZenWiFi Pro ET12. It’s hard to get either console to avoid NAT type 2, which only lets me pick one IP address. I can only DMZ one IP, and I’m not sure if that could affect other devices in my network—like a Plex server and work-from-home setup. Need some help?
I assume you mean lag, but let me know if you meant something different.
When we gather in the game lobby, keeping up together is difficult. I frequently encounter "party leader quit" messages. During gameplay, we sometimes experience lag and network warning signs. When one person plays alone but connected to a friend on a different network, these problems don’t appear. As soon as we begin playing together, it becomes a persistent challenge. I think the issue stems from network confusion splitting traffic between two devices on the same network for similar ports.
After reviewing the details, it seems NAT Type 2 isn't the best option, so I was aiming for Type 1. However, PortForward.com suggests Playstation prefers Type 2. It's a bit confusing right now.
Ok this is a very common issue as I play apex as my main game and I have hardwired my pc and console and the ping is still bad and apex servers are notorious for being bs so it’s more of there problem and not really ur problem. All of u can do is wait and see if anything happens or u can try changing ur servers through the main page when the game loads by pressing the tab button
I played around last night but haven’t been active since. I also switched my NAT to Full Cone. I’m checking if that makes a difference. Sure, Apex servers aren’t the best, but I think there’s more to it than just server quality. Our problems really show up when we’re in the same lobby together. We can play for hours with friends on other networks, but it’s only during group sessions that this issue pops up. Edited October 29, 2022 by Krs1 Added more clarity
Upstream of the ET12 refers to the component before it, and the link between them is established through a specific method or process.
Apologies if my explanation wasn't clear. Each Playstation links through Cat-6 Ethernet to a 2.5Gb switch, which in turn connects to your ISP modem on a 2.5G port. The modem is set up in Bridge Mode. I understand that using a 2.5G switch might seem excessive since each Playstation only has a 1G port, but I aimed to ensure future compatibility during the basement renovation.