Titles needing an SSE4.2 compatible processor
Titles needing an SSE4.2 compatible processor
I question that strongly. Because: https://www.kitguru.net/components/cpu/l...ile/all/1/ It seems modern titles don't need to skip SSE 4.1 and 4.2 if it makes sense. Notably, some games specify a minimum Ivy Bridge, though closer to Haswell...
I believe my question was clear and to the point. I'm mainly curious about how common SSE4.2 is and what performance to expect if I sell a system to a friend for kids to play games like Fortnite, CS:GO, or Dota2. I have an 8700K/1070Ti system, which is solid, but I enjoy testing older hardware. There are many benchmark videos on YouTube, so I'm interested in seeing how it performs. I'm sure I'll end up buying it eventually.
Several Core2Quad CPUs include the SSE4.1 instruction set. The Q8xxx and Q9xxx models come from Yorkfield, which supports SSE4.1. Older Core2Quad chips like the Q6700 (Kentsfield) lack this feature. Searching YouTube and similar results shows games running on CPUs with SSE4.1 (such as Q8200, Q9650, Q9550 Q8400, etc.), which explains their compatibility. Fortnite and Dota 2 are both free to play, allowing you to test performance and functionality.
Specifying a processor or certain capabilities doesn't guarantee those features are actually used. It suggests the developer chose to support hardware from that time forward, but not necessarily with it.
It indicates that SSE 4.1 and 4.2 functionality is available on the consoles and could be applied to certain programs. Therefore, the only CPUs lacking this support are the AMD Phenom II Processor and Zacate (40nm Jaguar Predecessor). Intel introduced it with Nehalem, AMD with Bulldozer (and Jaguar), while Core 2 Duo remains the exception. SSE 4.1 became available with the Wolfdale shrink, so developers aren't strictly limited by Denuvo.
The software either works with the feature or it doesn’t. Describing it as “might be used” isn’t clear. Demanding specific hardware with certain capabilities doesn’t guarantee the feature will be utilized. Examining the user’s equipment, especially those from the Core 2 series, shows minimal official backing left. If your app functions on some systems, people will expect you to back those setups. If a critical failure occurs due to unaddressed issues on their end, you won’t be able to resolve it without incurring high costs for support. Or worse, if you assumed compatibility without proper testing, the outcome will hurt your reputation. In short, hardware needs in apps reflect the company’s commitment level—anything beyond that isn’t supported.