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Threads in BF4

Threads in BF4

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Ward12
Posting Freak
895
03-15-2016, 07:38 PM
#11
The i5 model features multiple threads for processing tasks.
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Ward12
03-15-2016, 07:38 PM #11

The i5 model features multiple threads for processing tasks.

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yannsollow
Junior Member
36
03-16-2016, 01:26 AM
#12
the i5 features 4 cores with 4 threads, while the i7 offers 8 threads for its 4 cores
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yannsollow
03-16-2016, 01:26 AM #12

the i5 features 4 cores with 4 threads, while the i7 offers 8 threads for its 4 cores

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brobear7
Posting Freak
892
03-19-2016, 04:10 PM
#13
When executed in 32-bit mode, performance is around 30%, whereas in 64-bit it's closer to 60% (around 4770K). However, during testing, it didn't seem optimized and console commands didn't function properly.
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brobear7
03-19-2016, 04:10 PM #13

When executed in 32-bit mode, performance is around 30%, whereas in 64-bit it's closer to 60% (around 4770K). However, during testing, it didn't seem optimized and console commands didn't function properly.

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OneTapDiverse
Member
192
03-19-2016, 05:49 PM
#14
No, it doesn't slow down on a 32-bit system.
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OneTapDiverse
03-19-2016, 05:49 PM #14

No, it doesn't slow down on a 32-bit system.

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masterpet09
Member
111
03-19-2016, 07:47 PM
#15
You meant something specific, but I need more clarity. The issue you described happened during testing—running it for a couple to three weeks in 32-bit and not seeing any difference compared to later switching to 64-bit. The CPU usage remained the same, but the workload shifted from being heavily dependent on a single core to being spread across all cores.
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masterpet09
03-19-2016, 07:47 PM #15

You meant something specific, but I need more clarity. The issue you described happened during testing—running it for a couple to three weeks in 32-bit and not seeing any difference compared to later switching to 64-bit. The CPU usage remained the same, but the workload shifted from being heavily dependent on a single core to being spread across all cores.

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darckwhyte
Junior Member
25
03-19-2016, 10:23 PM
#16
ah ok
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darckwhyte
03-19-2016, 10:23 PM #16

ah ok

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Lord_Foxtrot
Senior Member
408
03-24-2016, 01:49 AM
#17
It seems to matter whether you test it on a 32-bit platform.
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Lord_Foxtrot
03-24-2016, 01:49 AM #17

It seems to matter whether you test it on a 32-bit platform.

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cmart592
Member
203
04-09-2016, 12:11 PM
#18
You can't execute 64-bit programs on a 32-bit operating system. That avoids such issues. Executing 32-bit on a 32-bit system is straightforward. If you encounter difficulties in this case, the problem likely lies elsewhere, not with the game itself.
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cmart592
04-09-2016, 12:11 PM #18

You can't execute 64-bit programs on a 32-bit operating system. That avoids such issues. Executing 32-bit on a 32-bit system is straightforward. If you encounter difficulties in this case, the problem likely lies elsewhere, not with the game itself.

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Jahck
Junior Member
2
04-10-2016, 09:32 PM
#19
Yes, it can be an issue if your system doesn’t have enough memory for a 32-bit BF4 game.
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Jahck
04-10-2016, 09:32 PM #19

Yes, it can be an issue if your system doesn’t have enough memory for a 32-bit BF4 game.

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Ix_Tha_God_xI
Member
96
04-11-2016, 12:41 AM
#20
4gigs seems to be near the maximum. BF4 suggests 6gigs. You might want to boost the pagefile and lower graphics and resolution a bit to help it run better.
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Ix_Tha_God_xI
04-11-2016, 12:41 AM #20

4gigs seems to be near the maximum. BF4 suggests 6gigs. You might want to boost the pagefile and lower graphics and resolution a bit to help it run better.

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