This covers a lot regarding battlelog.
This covers a lot regarding battlelog.
All the issues with it are clear here. Also, we understand why DICE is developing a new server browser for SWBF... NPAPI support will be discontinued in Chrome eventually. Plus, battlelog isn't very satisfactory.
People express frustration because of issues they face. With a good internet connection, the experience becomes manageable.
I'll be sad to see it... It's great to tweak your gear, check if your crew is online, wait for a server line while you're busy... Battlelog will be left behind
Fair enough the FS Borderless performs well in frostbite, allowing you to achieve similar results in SWBF.
I understand the concern, many are expressing disappointment over the missing features. This is likely reflected in the upcoming server browser. I've gathered some details. The studio behind Battlelog (ESN) has rebranded to Uprise. There are discussions about four maps in SWBF, which seems to be a point of contention. Some users shared their opinions on Reddit, noting the trailer closely matches the game's visual style and hinting at its PS4 release. It's surprising to hear that. I'm building this excitement for SWBF quickly, aren't I?
I really can't take it any other way... I'm eager to get back into my favorite gaming series, but the experience is leaving me feeling quite down. It seems like this isn't really a fresh start, but more like a new update with the same elements. I'm not sure if I'm overanalyzing, but I definitely want a battle royale game that feels similar to the classic ones. Creating a FPS version of Star Wars wouldn't be the best way to revive one of the most popular first-person shooters, especially considering the highly successful Star Wars titles. Yet, it's possible I'm mistaken and the game could still offer a modernized look with updated graphics, maps, weapons, and units.
DICE Sweden is focusing on SWBF, not DICE LA. I still remember that sense when I checked the news. Several keywords stood out from the first article: "No Space battles, Battlefield skin, disappointment." After digging deeper, it doesn’t quite fit the picture. At first, it seemed like a Battlefield update, but here are some points that make the refresh idea less clear. * The asset creation process looks promising, suggesting DICE SE might have Star Wars interests—after all, who wouldn’t be? * Player numbers vary and modes are tuned for specific maps, unlike BF4’s one-size-fits-all approach. This hints at a more tailored experience. * The inclusion of bots is notable; it’s something I’d like to see, and the trailer hints at it. If bots are available in co-op, they should be there too. * There’s a mention of a timed exclusive for Xbox One (FPS), but I doubt that’s the case. Based on the latest trailer, this title aligns more closely with Sony’s vision. Expectations are high, so we just need to ride the hype train without pre-ordering.
At least they're keeping the bots. Then again, wouldn't be a battlefront game at all w/o em eh... Just gotta hope that dice know what they're doing, and visceral stays a mile away from the project.