They have stopped because they are no longer profitable or competitive.
They have stopped because they are no longer profitable or competitive.
I believe the refund policy is solid. Rather than canceling sales, retailers should adopt a price-matching approach, similar to what other sellers do. If a game is bought and then discounted within 14 days, customers can request a refund for the difference. I think this could even be set up automatically, requiring only minor adjustments from the store side. This helps because it’s unfair for some buyers to purchase a game and find out the next day it drops to half price. It’s happened to me as well, which is frustrating at times. Moreover, removing refunds would be a big step back. Refunds serve many purposes, especially when dealing with errors, sales, or when people rush to buy games that don’t work as advertised. A clear policy—like the one suggested by @Minibois—would clarify what happens after purchase. This approach benefits those who buy games temporarily for friends or personal use. Price matching is viable if it applies within Steam, during a sale, and within the 14- or 30-day window, regardless of time spent. Overall, it seems like a reasonable policy at least... what do you all think?