They advise against purchasing their products, yet we wish to engage with them.
They advise against purchasing their products, yet we wish to engage with them.
I enjoy the Assassin's Creed series, though the latest installment felt disjointed. I’ve played it and still appreciate the brand, believing they’re managing things better (if they keep their promises). However, I’m concerned about gaming becoming this way—more unfinished releases, higher costs, and it’s not acceptable. Linus and many others argue: if you want change, don’t purchase their titles, as these companies prioritize profits over quality. While some fans still want to play, I’m considering skipping the next game just to see my spending drop. My plan is to wait at least a week after release so independent reviewers can assess the product before deciding. If they’re satisfied with the final version, that’s when it’s worth playing. We should inform publishers we won’t engage if they don’t deliver a polished game. If you have thoughts or suggestions for improving this approach, please share. I’ve begun a petition here: https://www.change.org/p/electronic-arts...shed-games. Feel free to add more publishers if needed.
You notice TotalBiscuit attempting to influence behavior, but they can't force it. It's unlikely to work unless you manage to grab the interest of most PC and console gamers—a tough challenge. Even then, people will still rush to preorder before any restrictions are lifted. Companies will likely push even more appealing offers to keep the demand going.
Great concept on paper, but without strong promotion from a major player, it won’t gain traction. It’s disappointing, but accurate. Once the game is announced, people will notice the launch and start playing quickly if they see gameplay soon.
That's exactly what I was considering. But if we proceed, I can wait a week to evaluate it before making a decision.
The power of the internet is truly remarkable. By launching a petition and having every YouTuber who mentions it share it, along with community discussions in forums, we can make an impact. I've noticed successful petitions before, and I believe we can achieve this too.
I’m placing an order for a Kangaroo in your area—it’s designed to challenge you until you change your mind. From a more serious perspective, it highlights the power of personal determination. My avatar shows I’m really into Witcher, and while CDPR is a unique studio worth supporting, I haven’t preordered it yet. I also enjoy Dark Age of Conan but avoid any extra DRM restrictions. I couldn’t just overlook The Inquisition, so I spent two weekends with a local farmer to satisfy my Dragon Age craving. I’m unsure what message EA or Bioware will draw from the recent sale, but I’ve drawn clear boundaries on preorders and DRM. Many gamers are easily swayed, especially on consoles; I don’t have any illusions about a united front of consumers versus preorders, but that doesn’t mean people should give up. Keep watching to stay inspired and spread the word!
I really appreciate the concept and have expressed similar thoughts before myself. However, I’m fully conscious that such a situation is extremely rare until game developers and publishers release numerous incomplete or broken titles, making the PC gaming scene unsustainable. There are also dedicated fans who support certain series or companies regardless of quality, and then there are those who lack the effort to research a game or brand before buying.
One concern with your last observation is that if reviewers distribute copies of polished versions, it becomes hard to judge whether the original review captured the full experience or just a mix of positives. Additionally, paid endorsements raise red flags—those who accept gifts or incentives to praise a game might unintentionally mislead us into buying something subpar.