The Witcher...uncertain about his thoughts...
The Witcher...uncertain about his thoughts...
I didn’t really enjoy the game for quite a while—at least eight hours. By the end of forty-eight hours... I’d liked another twenty hours on the main quest, haha. A downside is that no monster even challenges my character when I’m there. Since I’ve never played before, I started on easy and now at level 35 I defeat everything so effortlessly. I hope the game could adjust its difficulty on the fly.
Change your challenge level anytime via: gameplay - Difficulty level.
Regardless of the challenge you choose, the experience becomes simpler over time. It’s not about improving skills but the game itself becoming less demanding. I faced some tough monsters early on, so I stopped trying to overcome them. After playing for around 50 to 60 hours, those same enemies were almost easy to defeat. The pace quickened, and I could focus on other things like using a "Magic Trap" and enjoying the game without fighting. It’s rewarding to see familiar groups of bandits fall quickly, and it feels satisfying to return to them later for loot. The game offers fun moments but has some shortcomings, especially in the story parts. I’d love to see a version with real people as main characters and a richer world. I’m still amazed by how engaging the AI can be—sometimes I understand it instantly. P.S... Why offer five different responses for an encounter if you need to pick one at random? Just follow what the game suggests, no matter the order.
Isn't the main goal of RPGs to grow stronger at the end? In "Death March," reaching level 36 still lets you be defeated quickly if you make errors (like facing a boss near the end). I was using a complete set of crafted witcher equipment. The "Five options" feature relates to dialogue choices—some advance the scene while others provide background details. Not answering certain questions in those moments actually influenced the final outcome.
Occasionally the yellow choice propels the narrative but usually it just shifts to the next prompt. And yes...I aim to grow stronger without letting anything stand in my way. If I could start fresh, I’d focus on staying under level 25 or so. As before...it’s a great game. Mostly fun and engaging. It seems my shooting games have me stuck in the wrong mindset—like dying every half minute unless I’m at my peak. My last slow-paced favorite was probably The Last of Us, which is likely my top pick ever. The Witcher has scenes that echo that experience.
It seems you're noticing similarities between The Witcher and Last of Us. That's interesting!
I don't usually play RPG games; Witcher 2 and Dragon Age Origins are my only ones. I stopped playing Witcher 2 quickly—first around 4-6 hours in, finding combat difficult. Now I'm focusing on side quests. Give it more time, please!
1. I haven't interacted with 2. 2. The battle hasn't been my issue, even though I'm not excited about it...my main concern is the game's mechanics, but I need something more engaging before I give up on the story. The Witcher focuses on narrative, though I haven't fully discovered it yet.