F5F Stay Refreshed Software Operating Systems The question page lacks sufficient file for Warzone.

The question page lacks sufficient file for Warzone.

The question page lacks sufficient file for Warzone.

D
deke26
Junior Member
26
05-21-2023, 01:05 AM
#1
Motherboard: ASUS PRIME Z690M-PLUS D4 (mATX)
CPU: Intel Core i7 12700KF
GPU: Gigabyte 4060ti, 16GB
RAM: Corsair Vengeance lpx DDR4 3200mhz 16gb: 2x8GB
PSU: XFX Pro 650w semi modular (Bronze 80+ )
I recently purchased a RTX 4060 TI 16GB and upgraded from the GTX 1660 TI 6GB. The new graphics card appears to function excellently, so I suspect the video card isn't the cause of my issue.
I made the change because the GTX 1660 TI no longer performed adequately in newer titles, and I was limited to playing Warzone at low settings. It's time for another upgrade.
Now that all systems are running smoothly, achieving high FPS, etc., I still encounter crashes in Warzone after completing the warm-up phase and before deployment. These crashes typically occur during the "cut scene" between warm-up and deployment rounds. Occasionally, I can play a short segment and then the game crashes later.
Initially, I didn't notice any error messages, but after repeated occurrences, the game would display warnings about insufficient paging file size. I've had considerable experience with paging files in the past, but rarely considered it important today. Usually, Windows automatically manages the page file size.
I checked the Task Manager and see that my 16GB RAM usage is around 94% during Warzone playthroughs. Other games seem to use about 80% (such as BF2042).
Regarding my questions:
1. Shouldn't I be avoiding manual adjustments to the paging file size, right?
2. Is 16GB adequate for Warzone? I think 12GB is recommended. Am I missing something?
3. If I need to configure it manually, what's your advice?
4. My operating system SSD has 24GB free space. Would that be enough to run games smoothly?
5. Does the location of the paging file (OS drive vs gaming drive, both SSDs) matter?
I just ordered two identical RAM sticks, so I plan to increase to 32GB. I hope this resolves the problem and the paging file size no longer becomes an issue. Still, I don't fully understand why it's a concern when the recommended size is 12GB. Could it be that the 12GB is intended for low graphics settings and not sufficient for high-quality ones?
"Funny story"... The Warzone series often seems to affect my PC negatively. In the past (Warzone 1.0), I had an i5 4570K with a 1660 TI 6GB and frequently faced issues running the game without crashes. I spent considerable time troubleshooting, only to discover a faulty memory stick. After replacing it, the game functioned properly. No other applications or programs ever reported problems with insufficient or faulty RAM. Is it that Warzone is particularly sensitive to memory? Could the game be experiencing a memory leak somehow?
Anyway, I'll let you know if playing with the additional RAM resolves the issue.
D
deke26
05-21-2023, 01:05 AM #1

Motherboard: ASUS PRIME Z690M-PLUS D4 (mATX)
CPU: Intel Core i7 12700KF
GPU: Gigabyte 4060ti, 16GB
RAM: Corsair Vengeance lpx DDR4 3200mhz 16gb: 2x8GB
PSU: XFX Pro 650w semi modular (Bronze 80+ )
I recently purchased a RTX 4060 TI 16GB and upgraded from the GTX 1660 TI 6GB. The new graphics card appears to function excellently, so I suspect the video card isn't the cause of my issue.
I made the change because the GTX 1660 TI no longer performed adequately in newer titles, and I was limited to playing Warzone at low settings. It's time for another upgrade.
Now that all systems are running smoothly, achieving high FPS, etc., I still encounter crashes in Warzone after completing the warm-up phase and before deployment. These crashes typically occur during the "cut scene" between warm-up and deployment rounds. Occasionally, I can play a short segment and then the game crashes later.
Initially, I didn't notice any error messages, but after repeated occurrences, the game would display warnings about insufficient paging file size. I've had considerable experience with paging files in the past, but rarely considered it important today. Usually, Windows automatically manages the page file size.
I checked the Task Manager and see that my 16GB RAM usage is around 94% during Warzone playthroughs. Other games seem to use about 80% (such as BF2042).
Regarding my questions:
1. Shouldn't I be avoiding manual adjustments to the paging file size, right?
2. Is 16GB adequate for Warzone? I think 12GB is recommended. Am I missing something?
3. If I need to configure it manually, what's your advice?
4. My operating system SSD has 24GB free space. Would that be enough to run games smoothly?
5. Does the location of the paging file (OS drive vs gaming drive, both SSDs) matter?
I just ordered two identical RAM sticks, so I plan to increase to 32GB. I hope this resolves the problem and the paging file size no longer becomes an issue. Still, I don't fully understand why it's a concern when the recommended size is 12GB. Could it be that the 12GB is intended for low graphics settings and not sufficient for high-quality ones?
"Funny story"... The Warzone series often seems to affect my PC negatively. In the past (Warzone 1.0), I had an i5 4570K with a 1660 TI 6GB and frequently faced issues running the game without crashes. I spent considerable time troubleshooting, only to discover a faulty memory stick. After replacing it, the game functioned properly. No other applications or programs ever reported problems with insufficient or faulty RAM. Is it that Warzone is particularly sensitive to memory? Could the game be experiencing a memory leak somehow?
Anyway, I'll let you know if playing with the additional RAM resolves the issue.

A
angryturnip928
Junior Member
36
05-21-2023, 01:19 AM
#2
4)the storage capacity? 24gb, free space is limited for an operating system
2)it depends on what other processes are running in the background.
A
angryturnip928
05-21-2023, 01:19 AM #2

4)the storage capacity? 24gb, free space is limited for an operating system
2)it depends on what other processes are running in the background.

T
TwilightPuppy
Junior Member
40
05-21-2023, 02:07 AM
#3
Well, yes, that's why I mentioned it too. This SSD was originally built just to hold the operating system and is limited to 100 GB. The gaming drive is a 2 TB SSD. I've been thinking about replacing that one as well eventually. Also, nothing has caused issues with other games so far.

This setup is tailored mainly for gaming, so it's mostly a fresh install with a few background apps like MSI Afterburner or RivaTuner. The most memory consumption after launching a game comes from Windows Defender, using about 350 MB.
T
TwilightPuppy
05-21-2023, 02:07 AM #3

Well, yes, that's why I mentioned it too. This SSD was originally built just to hold the operating system and is limited to 100 GB. The gaming drive is a 2 TB SSD. I've been thinking about replacing that one as well eventually. Also, nothing has caused issues with other games so far.

This setup is tailored mainly for gaming, so it's mostly a fresh install with a few background apps like MSI Afterburner or RivaTuner. The most memory consumption after launching a game comes from Windows Defender, using about 350 MB.

X
xXRAXERXx
Posting Freak
817
05-28-2023, 04:19 AM
#4
Installing an additional 16 GB of memory resolved the issue. It's unclear why the page file wasn't sufficiently sized. During gameplay, the system consumed 16.8 GB of memory. It seems odd that the page file couldn't save a game when the "overflow" was minimal. Perhaps I'm missing something about how the page file functions. Likely, most users now have at least 32 GB of RAM available.
X
xXRAXERXx
05-28-2023, 04:19 AM #4

Installing an additional 16 GB of memory resolved the issue. It's unclear why the page file wasn't sufficiently sized. During gameplay, the system consumed 16.8 GB of memory. It seems odd that the page file couldn't save a game when the "overflow" was minimal. Perhaps I'm missing something about how the page file functions. Likely, most users now have at least 32 GB of RAM available.