F5F Stay Refreshed Software PC Gaming The purpose is to control the frame rate for better performance or to meet specific requirements.

The purpose is to control the frame rate for better performance or to meet specific requirements.

The purpose is to control the frame rate for better performance or to meet specific requirements.

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Brudora
Senior Member
726
03-30-2016, 04:06 AM
#1
I'm not sure, but I hope my message is correct in this forum. I really looked for where to post, but... My question is about the FPS limit you can set in games. The purpose of limiting them? I have a GTX 970 and easily reach FPS above 80. I also have a 60Hz monitor, so my FPS above 60 are mostly wasted. What's the reason for limiting them to 60? I could easily get more if I wasn't restricted.
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Brudora
03-30-2016, 04:06 AM #1

I'm not sure, but I hope my message is correct in this forum. I really looked for where to post, but... My question is about the FPS limit you can set in games. The purpose of limiting them? I have a GTX 970 and easily reach FPS above 80. I also have a 60Hz monitor, so my FPS above 60 are mostly wasted. What's the reason for limiting them to 60? I could easily get more if I wasn't restricted.

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Wither01
Member
201
04-05-2016, 01:47 AM
#2
In certain games, restricting the frames per second helps the GPU avoid overwork, allowing it to preserve more processing power for smoother performance. EDIT: You're making a choice. Are you referring to your vehicle?
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Wither01
04-05-2016, 01:47 AM #2

In certain games, restricting the frames per second helps the GPU avoid overwork, allowing it to preserve more processing power for smoother performance. EDIT: You're making a choice. Are you referring to your vehicle?

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KonKariGames
Junior Member
8
04-05-2016, 07:33 AM
#3
Certain games will push performance to its limit, aiming for the highest possible frames per second. Keeping the graphics card at full capacity can restrict the frame rate, which helps manage that issue.
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KonKariGames
04-05-2016, 07:33 AM #3

Certain games will push performance to its limit, aiming for the highest possible frames per second. Keeping the graphics card at full capacity can restrict the frame rate, which helps manage that issue.

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_xRawPvPx_
Junior Member
13
04-22-2016, 12:30 AM
#4
It might be caused by factors beyond this, like a screen tearing.
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_xRawPvPx_
04-22-2016, 12:30 AM #4

It might be caused by factors beyond this, like a screen tearing.

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the5harkman
Senior Member
542
04-22-2016, 07:15 AM
#5
To keep things warm, quiet, and efficient, it’s better to limit performance. If you only need about 60, running the GPU at full power isn’t necessary.
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the5harkman
04-22-2016, 07:15 AM #5

To keep things warm, quiet, and efficient, it’s better to limit performance. If you only need about 60, running the GPU at full power isn’t necessary.

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ZeusTrucker
Member
221
04-25-2016, 01:12 PM
#6
It's mainly used to prevent frame tearing. Rendering frames too quickly can cause incomplete images on the screen, as the PC may display multiple frames during one refresh. This ensures smooth visuals without sudden jumps. Another purpose is reducing fluctuations in frame rate. Even with a 60Hz monitor, you might notice a drop from 85 FPS to 60 FPS.
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ZeusTrucker
04-25-2016, 01:12 PM #6

It's mainly used to prevent frame tearing. Rendering frames too quickly can cause incomplete images on the screen, as the PC may display multiple frames during one refresh. This ensures smooth visuals without sudden jumps. Another purpose is reducing fluctuations in frame rate. Even with a 60Hz monitor, you might notice a drop from 85 FPS to 60 FPS.

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R3c0nn
Junior Member
4
04-25-2016, 02:55 PM
#7
You'll notice less than a complete image if your monitor runs at more than 60Hz. This effect appears on screens that display media like video players or certain games. Some titles, such as Skyrim, may show issues when the frame rate exceeds around 90 FPS. Developers often cap FPS to protect the GPU from unnecessary strain.
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R3c0nn
04-25-2016, 02:55 PM #7

You'll notice less than a complete image if your monitor runs at more than 60Hz. This effect appears on screens that display media like video players or certain games. Some titles, such as Skyrim, may show issues when the frame rate exceeds around 90 FPS. Developers often cap FPS to protect the GPU from unnecessary strain.

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Outrider2K
Junior Member
42
04-25-2016, 08:02 PM
#8
To prevent damage or reduce GPU power consumption.
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Outrider2K
04-25-2016, 08:02 PM #8

To prevent damage or reduce GPU power consumption.

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i3z___
Senior Member
559
05-13-2016, 10:21 PM
#9
The 60Hz value refers to how often your monitor refreshes images, which is the display speed. It's different from frame rate, so don't mix them up. Lowering your frame rate can help ease pressure on your GPU.
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i3z___
05-13-2016, 10:21 PM #9

The 60Hz value refers to how often your monitor refreshes images, which is the display speed. It's different from frame rate, so don't mix them up. Lowering your frame rate can help ease pressure on your GPU.

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rosie2435
Senior Member
475
05-19-2016, 05:52 PM
#10
Avoid damage by reducing strain. Lower processing load to ease GPU stress, especially on devices prone to coil noise at high refresh rates.
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rosie2435
05-19-2016, 05:52 PM #10

Avoid damage by reducing strain. Lower processing load to ease GPU stress, especially on devices prone to coil noise at high refresh rates.

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