The Oculus Rift 3 and 4 both utilize multiple sensors for tracking.
The Oculus Rift 3 and 4 both utilize multiple sensors for tracking.
I own 4 Sensors and must admit in all fast paced games like Arizona sunshine a fourth sensor does come handy. There is noticeable less jiddering when making very Quick turns. But i maxed out my play area, so if you play in a smaller room 3 Sensors are clearly enough.
I'm confident three sensors are sufficient. I experimented with a two-sensor configuration by positioning them oppositely, which enabled full 360° gaming but introduced some blind spots. Switching to three sensors reduced noticeable jitter and eliminated dead zones. In my view, four sensors would be overkill.