The key trait for a PC game should be engaging gameplay.
The key trait for a PC game should be engaging gameplay.
This option functions well... It supports Linux, includes many modifications, offers an engaging story, and has clear narration.
Single player: engaging narrative. Tlou was a standout title on PS3 for me, alongside Mass Effect, which I considered one of the best gaming series ever (I even picked the no-action ending). It's fine with me if you have that kind of experience and marketing it works. Multiplayer: some level of balance and the feeling of improving rather than just being a disposable unit if you join later. Not a big fan of competitive coding since it often feels like you're constantly facing solo play, which is a drawback. Game chat also matters a lot to me in multiplayer—being able to communicate and not always feel isolated makes a big difference. Overall, opinions vary; some prefer the intense control system while others favor more cooperative experiences.
Cross-platform availability... Full support for Linux and complete bundle integration