The Intel Core i9-9600K paired with Battlefield V at 1440p is performing significantly poorly.
The Intel Core i9-9600K paired with Battlefield V at 1440p is performing significantly poorly.
Based on your first message, it’s not entirely obvious what the difficulty is beyond a consistently high CPU usage – which isn't necessarily concerning if your gameplay feels fluid. Battlefield 5 is known to heavily utilize system resources, and the frame rates you described seem acceptable given your hardware specifications. I possess a 9700k processor and a GTX 970 with 16gb of RAM, and despite using nearly all settings at their lowest levels, I can only consistently achieve over 100 frames per second when utilizing DirectX 12. However, after more than an hour of playing with DirectX 12 enabled, my CPU usage spikes dramatically, resulting in frame rate drops and requiring me to close the game and restart it. Conversely, using DirectX 11 provides a stable experience with an average frame rate of approximately 80fps. Furthermore, I’ve encountered other users reporting comparable problems and a significant number continue to experience persistent elevated CPU activity.
Boju:
I initially believed that achieving 100+ frames per second at 1440p requires a very powerful graphics card.
I maintain my previous assertions completely.
While your suggestions are helpful, I'd prefer the original poster to include details. We often encounter inflated expectations! Just a short time ago, I was assisting someone with a comparable issue who only disclosed their use of an RX 470 for 1440p gaming in a later post.
The initial message makes it difficult to understand the core issue beyond consistently high CPU activity, which isn’t necessarily a concern if your gameplay feels fluid. Battlefield 5 is known to heavily demand system resources, and the frame rates you described appear adequate for your hardware configuration. With a 9700k processor and GTX 970 graphics card with 16gb of RAM, I can only achieve over 100 frames per second on DirectX 12 when using nearly all settings at the lowest levels. However, after more than an hour utilizing DirectX 12, my CPU usage spikes dramatically, causing frame rate drops and requiring me to close the game and restart. Conversely, using DirectX 11 results in stable performance with an average frame rate around 80fps. It's worth noting that I’ve encountered similar difficulties reported by other users, alongside many more experiencing persistent elevated CPU load. My specific problem is precisely that: excessively high CPU usage – if the game runs at 100% for extended periods, it will inevitably crash because it was consistently operating at that level.