The game you've spent the most time on recently is a popular title.
The game you've spent the most time on recently is a popular title.
I've been playing No Man's Sky nonstop, especially since the outbreak has left me with very few job opportunities. I've invested around 168 hours into it.
I originally purchased this game on August 5th, 2018, and only played a handful of hours—just about a dozen. The poor optimization at the time pushed me towards another sandbox title: Astroneer.
But Astroneer is a game that really shines when played with friends and has a solid storyline. Since I don’t have any friends, I quickly moved on to something else.
In late December, I learned about an update to the NMS. Suddenly, it became clear this was the kind of game I could enjoy: sandbox-friendly, well-paced, and mature enough for me. It’s still not the perfect 9/10 experience I hoped for, but it’s improved a lot.
It’s still not flawless—there are plenty of issues—but I’m still enjoying it. The performance is getting heavier on my CPU thanks to my expanding farm, so I have to lower the settings to a more basic level.
Despite its flaws, I’m really enjoying it. This game deserves a "labour of love" Steam award instead of being dismissed by big money-driven companies.
When it first launched, it was panned as one of the worst releases ever, far from meeting the developers’ expectations. Many were shocked by the strange, nauseating experience at launch. (I think they fixed it in the foundation update?)
Everyone thought this game was over, like another unrealistic fantasy from a mad studio head. But I was right—this is one of those rare titles that publishers shouldn’t push so hard. They should have had more time and launched it in October 2017 instead.
In the past, I was impressed by Wolcen: Lords of Destruction, a Diablo-inspired RPG.
I can confidently say I’m among the top 10 Diablo 3 players... probably the best on this forum. I know the game inside out, so you understand what I’m looking for here. I have high hopes and expectations for Wolcen.
...and it’s a disaster, even compared to the 2016 NMS.
Still, I remain hopeful they can improve it gradually, just like Hello Games did.
Usually I just play a game through once and I’m done. Fallout4 was an exception because a great fan kept releasing more DLC for it. I believe I have around 4000 hours of Fallout 4 saved. Most of that was probably spending my machine on pause for several days at a time.
Playing over 100 hours in Age of Wonders: Planetfall is really engaging, even with the poor enemy AI in later stages. Besides that, I've spent a huge amount of time on three other games over the past decade—StarCraft 2, Heroes of the Storm, and Dark Souls 3.
I possess roughly 6500 hours dedicated to Fallout 4. It stands as my fourth most customized game, with 165 modifications installed.
I don’t engage in the main storyline or DLCs; instead, I focus on constructing and defending my settlements. I have sellers at killable and NPC spawn rates at five times normal, meaning each vanilla enemy spawn results in five copies. This provides ample radroaches to take down a Brahmin and swarms of blood bugs capable of taking anything down.
This setup comes with trade-offs. Character saves above level 100 must be stored on my computer using the 970 EVO SSD, as performance stutters on a SATA SSD. It’s the only game that genuinely requires 5GHz CPU speed to maintain smooth 60fps at 4K resolution.
When the title launched, I could achieve 60fps in 4K with a GTX 980 Ti and an i7-2600K. Now, I’m using an RTX 2080 Ti paired with an i7-8086K, both overclocked, and I must restrict spawn rates to avoid stuttering. I aim for around 10x spawns, but after level 30 the enemy waves cause noticeable frame drops as they advance down the road.
My favorite activity in Fallout 4 is revisiting my saved game, which started when the game was released. These files are stored at 140+ levels and will only be playable again with new hardware.
Currently, I devote most of my time to Space Engineers. With about 250 hours logged, reaching thousands more is entirely possible.
My approach was to enclose everything and install numerous rapid lasers and missile launchers. I've observed people constructing massive towers packed with explosives after rows of machine guns. That comes with its own expenses. It requires a lot of rare metals. I hadn’t considered breeding animals as an alternative. It seems necessary. Metal is finite. I’ve never run a character even in the 70s.
Escape From Tarkov. The sole reason I've played this before is because my friends do. Over time, I've developed a real appreciation for it, and now I enjoy playing solo whenever my friends aren't around.
Apex Legends is quite amusing to me because I don't really enjoy the game much, but the rank-based play keeps it entertaining for me. I used to avoid shooters with superpowers, but now the rank system adds some interest. If only I could reach Platinum. I've been playing here for all three seasons.