The first PC game to support 1080P resolution was released in the mid-2010s.
The first PC game to support 1080P resolution was released in the mid-2010s.
Long ago for PC the website listed was about John Carmack coding Quake on a 28-inch monitor in 1995.
Several PC games allow custom resolutions or use your monitor's native settings. You'll likely encounter 1080p support in early 3D titles, even if it wasn't typical at the time they were released.
It seems the feature to render everything in 1080p works with older games if you adjust the settings or use specific commands. This highlights how some titles from the late '90s, like Quake 1 (1996), can still run smoothly without mods.