F5F Stay Refreshed Software PC Gaming The first PC game to support 1080P resolution was released in the mid-2010s.

The first PC game to support 1080P resolution was released in the mid-2010s.

The first PC game to support 1080P resolution was released in the mid-2010s.

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LionSpear
Member
214
05-01-2016, 11:24 PM
#1
It's been a busy time with updates, especially regarding high-definition support. The first PC title to fully support 1080P resolution came quite a while back, though it wasn't until later models that it became standard.
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LionSpear
05-01-2016, 11:24 PM #1

It's been a busy time with updates, especially regarding high-definition support. The first PC title to fully support 1080P resolution came quite a while back, though it wasn't until later models that it became standard.

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MrSubway1999
Member
111
05-07-2016, 11:01 AM
#2
Long ago for PC the website listed was about John Carmack coding Quake on a 28-inch monitor in 1995.
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MrSubway1999
05-07-2016, 11:01 AM #2

Long ago for PC the website listed was about John Carmack coding Quake on a 28-inch monitor in 1995.

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TehFruitNinja
Junior Member
15
05-08-2016, 12:42 PM
#3
Several PC games allow custom resolutions or use your monitor's native settings. You'll likely encounter 1080p support in early 3D titles, even if it wasn't typical at the time they were released.
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TehFruitNinja
05-08-2016, 12:42 PM #3

Several PC games allow custom resolutions or use your monitor's native settings. You'll likely encounter 1080p support in early 3D titles, even if it wasn't typical at the time they were released.

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WYSOL1210
Junior Member
13
05-09-2016, 12:56 PM
#4
He worked on a 1080P monitor, but the game in question was likely something around 800x600. I'm still searching for details about a title that supported 1080P natively. It's just a bit of a debate I'm trying to resolve with a colleague.
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WYSOL1210
05-09-2016, 12:56 PM #4

He worked on a 1080P monitor, but the game in question was likely something around 800x600. I'm still searching for details about a title that supported 1080P natively. It's just a bit of a debate I'm trying to resolve with a colleague.

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Frinex10
Posting Freak
806
05-09-2016, 01:28 PM
#5
You should focus on the initial title that allows flexible resolutions, not the standard 1080p setup. Since that game was designed to work at 1080p seamlessly, it wouldn<|pad|> to have required modifications at the time.
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Frinex10
05-09-2016, 01:28 PM #5

You should focus on the initial title that allows flexible resolutions, not the standard 1080p setup. Since that game was designed to work at 1080p seamlessly, it wouldn<|pad|> to have required modifications at the time.

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marre37
Member
53
05-09-2016, 06:22 PM
#6
This will require some investigation.
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marre37
05-09-2016, 06:22 PM #6

This will require some investigation.

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SGgamingDK
Member
222
05-11-2016, 08:44 PM
#7
It seems the feature to render everything in 1080p works with older games if you adjust the settings or use specific commands. This highlights how some titles from the late '90s, like Quake 1 (1996), can still run smoothly without mods.
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SGgamingDK
05-11-2016, 08:44 PM #7

It seems the feature to render everything in 1080p works with older games if you adjust the settings or use specific commands. This highlights how some titles from the late '90s, like Quake 1 (1996), can still run smoothly without mods.