The division is performing exceptionally well on PC.
The division is performing exceptionally well on PC.
Martin Hultberg clarified concerns about The Division's graphics scaling between platforms. He explained that each release is tailored to leverage the strengths of its target system, meaning the PC version simply offers enhanced performance. "Downgrading isn’t the right word," he stated in an interview with Open World Games. "Our goal is to deliver the highest visual quality for each platform—Xbox One, PlayStation 4, and PC. The term feels a bit misleading because we aim to optimize every device we support." He emphasized focusing on unique strengths rather than settling for average results across all hardware. Consistent performance targets like 1080p at 60 FPS were highlighted as priorities. The studio also stressed avoiding generic compromises that could disappoint users on any system. Notably, The Division wasn’t officially announced for PC until recently, following a petition gathering over 140,000 signatures.
Prepare your pitch fork, as Far Cry 4 is approaching—let's find out what happens.
I don’t believe in division at all. I’m hoping for something better than a watchdog 2.0. Far Cry 4 doesn’t seem too promising either. Still, I won’t purchase the games when they come out.
The division offers the maximum visual quality, running at 29.9 frames per second.