Tell your game to display "out of range" when the player is beyond the detection zone.
Tell your game to display "out of range" when the player is beyond the detection zone.
your screen is also a 16-inch model from a more affordable setup
You likely used windowed mode previously, but the current setup has a mismatch between refresh rate and resolution.
Honestly, I’m completely confused about what you’re referring to. It would be easier if you could give more details about your setup and what’s happening. Could you share the screen resolution, the game title, and whether it’s launching in fullscreen or not? There seems to be a possible mix-up regarding the display settings, and understanding the exact steps that trigger this error would help a lot.
I’d like to join the GTA San Andreas multiplayer session. I usually play with a windowed setup, but my monitor is set to 1080p. It looks like the game expects higher resolution than what I have. Now I need to reduce it further, but I can’t even start loading the game.
Benq 16-inch screen, I also can't switch to windowed mode, I usually use alt+enter instead.