F5F Stay Refreshed Hardware Desktop Targets creators and gamers, checks if our builds are missing from videos.

Targets creators and gamers, checks if our builds are missing from videos.

Targets creators and gamers, checks if our builds are missing from videos.

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WaterLily2003
Senior Member
648
10-14-2023, 05:03 PM
#1
Hey! What I’ve seen often when watching tech videos is that discussions about CPU cores and threaded performance usually skip software development work. (I’m not sure if this is considered “workstation” tasks.) Still, it’s hard to ignore the questions popping up—like whether a CPU is really needed, if it’s too strong, or if I can save money.

Personally, I’m both a developer and a gamer (playing AAA games and loving graphics). My main work involves building .NET applications and doing some light game development in Unity. These projects are big and old, which means long compile and build times. A faster CPU with enough RAM could really help speed things up.

I’m feeling a bit frustrated because there aren’t many clear resources about balancing performance and cost for my needs. Most benchmarks I see focus on rendering tasks like Blender or video editing.

In short, I’m trying to figure out the best CPU choice for both gaming and development, and what kind of results I can expect at different price points. Right now, I just don’t have a clear guide to follow.
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WaterLily2003
10-14-2023, 05:03 PM #1

Hey! What I’ve seen often when watching tech videos is that discussions about CPU cores and threaded performance usually skip software development work. (I’m not sure if this is considered “workstation” tasks.) Still, it’s hard to ignore the questions popping up—like whether a CPU is really needed, if it’s too strong, or if I can save money.

Personally, I’m both a developer and a gamer (playing AAA games and loving graphics). My main work involves building .NET applications and doing some light game development in Unity. These projects are big and old, which means long compile and build times. A faster CPU with enough RAM could really help speed things up.

I’m feeling a bit frustrated because there aren’t many clear resources about balancing performance and cost for my needs. Most benchmarks I see focus on rendering tasks like Blender or video editing.

In short, I’m trying to figure out the best CPU choice for both gaming and development, and what kind of results I can expect at different price points. Right now, I just don’t have a clear guide to follow.

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SoapPvP
Member
55
10-14-2023, 10:13 PM
#2
The work from C projects is straightforward, speed matters most... Achieving optimal single-thread performance is essential since certain tasks must run in parallel at times while others wait. During compilation of source files, each thread handles one file and maximizes usage of available cores. Compiling many individual files makes better use of multiple processors.
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SoapPvP
10-14-2023, 10:13 PM #2

The work from C projects is straightforward, speed matters most... Achieving optimal single-thread performance is essential since certain tasks must run in parallel at times while others wait. During compilation of source files, each thread handles one file and maximizes usage of available cores. Compiling many individual files makes better use of multiple processors.

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coolgirl1566
Member
170
10-14-2023, 10:19 PM
#3
Did you look into Phoronix reviews? It seems they offer a compilation test for their CPU evaluations.
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coolgirl1566
10-14-2023, 10:19 PM #3

Did you look into Phoronix reviews? It seems they offer a compilation test for their CPU evaluations.

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jonatan1234
Member
215
10-15-2023, 12:06 AM
#4
Take a look—it's a bit of a low-quality site, but it still feels quite helpful.
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jonatan1234
10-15-2023, 12:06 AM #4

Take a look—it's a bit of a low-quality site, but it still feels quite helpful.

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SlimesDoMC
Member
65
10-31-2023, 11:05 AM
#5
Yes, the same applies to C# and compiling similar programs.
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SlimesDoMC
10-31-2023, 11:05 AM #5

Yes, the same applies to C# and compiling similar programs.

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Dinosowr
Junior Member
7
10-31-2023, 12:16 PM
#6
No concept. However, as long as your build system supports multiple threads, that should generally be the case. It's clear from checking CPU utilization on your machine.
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Dinosowr
10-31-2023, 12:16 PM #6

No concept. However, as long as your build system supports multiple threads, that should generally be the case. It's clear from checking CPU utilization on your machine.