Talk about the reasons behind the change from using a console to playing on a PC.
Talk about the reasons behind the change from using a console to playing on a PC.
Always dreamed of getting a PC and noticed there were far more choices than consoles. Plus I don't have to pay for online services and also RGB options.
This makes sense! My friends often say "it's easier with a keyboard" haha
Absolutely, the adaptability is impressive. Console exclusives? Maybe wait a bit before they disappear...
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Having many customization choices is also beneficial.
I've never owned a console, yet I've used them extensively on friends' systems and experimented with gamepads for racing titles on my PC. From that experience, the main reasons I'd switch to a PC would be the poor performance of gamepads for aiming, and honestly, they feel even less responsive when it comes to steering in racing games. Customization options tend to be more adaptable on PC, and generally you get a wider range of graphics settings and higher-quality visuals.
In reality, the only situation where gamepads seem to perform better is when developers make their PC versions less polished, such as with GoW 2018 requiring double taps for dodging on KB—something you don't need to do with a gamepad. Still, most popular titles can be enjoyed on the PC version, so the PC still holds an edge.
The only advantage consoles have is in game pricing, which has improved significantly. Previously, new console releases kept their full retail price longer, while PC games were often discounted. Now that trend has flipped.
Recently, Sony and Microsoft have also released some top-tier PC games, many of which were once exclusive to consoles. The games I played best in 2021 included Days Gone, Halo Infinite, and God of War 2018. I hope this pattern continues, but I'd also like to see Sony push developers to enhance the control schemes on PC ports for KB/M. Overall, things have been pretty smooth so far.
I enjoy free games too, even if they seem like paid options; they still help pass the time, lol. Being disabled is tough, so I have to adjust my gaming habits. No worries about that. Also, I really like MMOs and the sheer number of free ones is amazing—pay to win isn’t necessary, it’s just so much fun.
upgrade-ability.
You can't upgrade the GPU in a console. About only thing you can change is storage sizes now.
I didn't really choose, I always had both. I don't see point in taking sides in a war only the customers are fighting, the makers happily deal with each other. I have a PC now mainly as consoles getting too expensive, now there isn't as much difference between them and a PC internally. PC can last longer as you can replace anything that stops working.
that and the game types I generally play don't work well with limited controls.
I've maintained a balanced perspective on consoles and PCs since 2004 (though I guess I was mainly playing PSX and Dreamcast before that).
My initial gaming setup was an HP Pavilion desktop, which I used to play Delta Force 2, SWAT 3, NASCAR Racing 2/3/4, and various other racing titles, Motocross Madness 1/2, AoE, Rise of Nations, SIMS, and a few more.
After that, I moved to an XBOX and became a dedicated console gamer for some time until the HP Pavilion. Then I switched to eMachines in 2004, and I spent a lot of time playing Half Life and Counter-Strike (including mods) and creating skins for CS mods until 4 AM.
BF2 became a big focus, followed by the release of the Xbox 360...
I purchased my own 360 a year after its launch and became extremely passionate about console gaming, playing titles like Oblivion, HALO 2, Gears of War, Kameo, and others until HALO 3 and COD MW were released.
Eventually, I explored MMOs—first playing SW Galaxies for free-to-play options, then World of Warcraft—which marked the beginning of my PC gaming journey (alongside my Xbox 360).
For a long time, I balanced both worlds equally, eventually upgrading to a new machine to play WoW Wrath of the Lich King and the upcoming BF3, but now...
In 2022, I’ve settled into a PC-centric setup. The games look sharper, there’s an enormous selection, and many console titles are now equally accessible on PC. Emulation is also worth mentioning.
Never played on a console before. I claim I have a total lack of understanding about controllers that are more complex than a D-pad. In the past, the gap between consoles and PCs in graphics was huge. That changed only with the PlayStation 2 and Xbox 360, after which I switched to PC gaming for MMOs and first-person shooters.
When I tried playing Halo on an Xbox, I had to switch the controller settings (remembering the name?) which behaved oddly—mimicking a flightstick but also shifting controls in strange directions. I suspect this feature isn’t available on the PlayStation.
I’ve also had trouble with Call of Duty on a PS3 once, so I often used silly tactics—like chasing people with shotguns or using powerful single-shot weapons—to keep up during long fights.
For me, it was the option to upgrade whenever I needed better graphics and faster disk performance. Game modding also caught my interest at that time, along with the improved precision a mouse provides for FPS and RTS titles. I still appreciate the best of both experiences, often playing on consoles for third-person shooters and exclusive games that I can't live without or don’t want to wait for a PC release.