F5F Stay Refreshed Power Users Networks Stream control via remote with network capabilities.

Stream control via remote with network capabilities.

Stream control via remote with network capabilities.

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_NeoBl0X_
Senior Member
635
12-09-2021, 08:54 AM
#1
Hi everyone, I just got a 4K 144Hz TV for a dedicated room. I want to stream games from my PC over Ethernet to my M2 Mac connected via Ethernet to the TV. Do I need any special networking setup to make that work? Thanks ahead!
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_NeoBl0X_
12-09-2021, 08:54 AM #1

Hi everyone, I just got a 4K 144Hz TV for a dedicated room. I want to stream games from my PC over Ethernet to my M2 Mac connected via Ethernet to the TV. Do I need any special networking setup to make that work? Thanks ahead!

M
MiguelHalcon
Member
61
12-09-2021, 05:18 PM
#2
I was about to ask which option is better for transferring streams between computers. So far, I've found three possibilities: RustDesk, Moonlight, and using KVM. The last one with Steam on both machines seems the simplest. I forgot a video earlier, but if anyone else has suggestions, please share. I'm looking for similar setups if I already have one.
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MiguelHalcon
12-09-2021, 05:18 PM #2

I was about to ask which option is better for transferring streams between computers. So far, I've found three possibilities: RustDesk, Moonlight, and using KVM. The last one with Steam on both machines seems the simplest. I forgot a video earlier, but if anyone else has suggestions, please share. I'm looking for similar setups if I already have one.

A
aikorner
Junior Member
43
12-29-2021, 08:53 AM
#3
I understand Steam Link, which allows streaming games. I've tried it and it functioned at least on my Intel MacBook Pro, though your experience might differ since your PC was connected via Wi-Fi. All I needed was to open Steam. Other gaming clients are unclear about this. My rule is if a game isn't available on Steam, I won't play it.
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aikorner
12-29-2021, 08:53 AM #3

I understand Steam Link, which allows streaming games. I've tried it and it functioned at least on my Intel MacBook Pro, though your experience might differ since your PC was connected via Wi-Fi. All I needed was to open Steam. Other gaming clients are unclear about this. My rule is if a game isn't available on Steam, I won't play it.

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TheWalkerRick
Junior Member
9
01-02-2022, 02:18 AM
#4
I discovered an exciting project that’s launching with great energy. The video mentions network as crucial, and I plan to test the approach once I have time to configure everything. Here’s the video.
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TheWalkerRick
01-02-2022, 02:18 AM #4

I discovered an exciting project that’s launching with great energy. The video mentions network as crucial, and I plan to test the approach once I have time to configure everything. Here’s the video.

C
Casper_KS
Member
113
01-02-2022, 06:58 AM
#5
Hey, all thanks for the resources. I will have a look at all of those but for now I have set up Steam Remote Play over my gigabit networking, and it is running great with 4K @144hz, running streaming at about 120MBps. I'm getting around 15ms of display latency, and my room is close enough to my pc that the 2.4ghz wifi dongle for my controller still works plugged into the pc. I have just bought a 2.5Gbe network switch seeing that both my pc and my mac ethernet dongle are 2.5GBe and have confirmed a direct connection between them allows the Steam Remote Play speed to exceed the Gigabit limit, so will update with how that goes.
C
Casper_KS
01-02-2022, 06:58 AM #5

Hey, all thanks for the resources. I will have a look at all of those but for now I have set up Steam Remote Play over my gigabit networking, and it is running great with 4K @144hz, running streaming at about 120MBps. I'm getting around 15ms of display latency, and my room is close enough to my pc that the 2.4ghz wifi dongle for my controller still works plugged into the pc. I have just bought a 2.5Gbe network switch seeing that both my pc and my mac ethernet dongle are 2.5GBe and have confirmed a direct connection between them allows the Steam Remote Play speed to exceed the Gigabit limit, so will update with how that goes.