F5F Stay Refreshed Power Users Networks Staying connected continuously during a game of LOL

Staying connected continuously during a game of LOL

Staying connected continuously during a game of LOL

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Dingdongyou
Member
220
09-30-2023, 06:22 PM
#1
Hey everyone, I just moved to a small village in Ireland and only have broadband. When playing League of Legends, I keep getting reconnected, especially during team fights. It doesn’t happen with other games or even Battlefield 2042. I’ve tried using a VPN with TCP Override, but that stops the reconnection. UDP doesn’t work either. I’m using a Vodafone Gigabox Router connected via Ethernet. I’ve tried disabling the firewall on both the router and PC, using various re-routing tools, rebooting the router, formatting the PC, and even switching to another computer. My nickname is Sleepnaz, and you can see the connection issues clearly.
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Dingdongyou
09-30-2023, 06:22 PM #1

Hey everyone, I just moved to a small village in Ireland and only have broadband. When playing League of Legends, I keep getting reconnected, especially during team fights. It doesn’t happen with other games or even Battlefield 2042. I’ve tried using a VPN with TCP Override, but that stops the reconnection. UDP doesn’t work either. I’m using a Vodafone Gigabox Router connected via Ethernet. I’ve tried disabling the firewall on both the router and PC, using various re-routing tools, rebooting the router, formatting the PC, and even switching to another computer. My nickname is Sleepnaz, and you can see the connection issues clearly.

M
Mariih0811
Member
59
09-30-2023, 08:22 PM
#2
The problem seems to lie elsewhere, likely in the path traffic uses to reach the LOL servers. It could relate to a peering issue, explaining why the VPN helped by altering the traffic route.
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Mariih0811
09-30-2023, 08:22 PM #2

The problem seems to lie elsewhere, likely in the path traffic uses to reach the LOL servers. It could relate to a peering issue, explaining why the VPN helped by altering the traffic route.

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COJS
Junior Member
29
10-07-2023, 11:11 PM
#3
Perhaps despite using OpenVPN with UDP, Lightway, or WireGuard, the issue persists. I need to rely on TCP instead—OpenVPN TCP or Lightway TCP—for it to function properly.
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COJS
10-07-2023, 11:11 PM #3

Perhaps despite using OpenVPN with UDP, Lightway, or WireGuard, the issue persists. I need to rely on TCP instead—OpenVPN TCP or Lightway TCP—for it to function properly.

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ZeTumbanteMC
Junior Member
25
10-09-2023, 09:04 AM
#4
This doesn't contradict what @Donut417 mentioned. The fact you're seeing this only in one game likely stems from a problem along the path between you and the server. It seems like an issue beyond your control. Even though a VPN reroutes traffic, the first connection might take a route that passes through the problematic segment. While TCP over VPN includes error checking and correction with better control than UDP (which usually lacks this), it probably explains why you're not having trouble on TCP. As a temporary solution, using a VPN could help. You might ask your ISP to check their routing, but they may decide not to act unless it affects many users.
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ZeTumbanteMC
10-09-2023, 09:04 AM #4

This doesn't contradict what @Donut417 mentioned. The fact you're seeing this only in one game likely stems from a problem along the path between you and the server. It seems like an issue beyond your control. Even though a VPN reroutes traffic, the first connection might take a route that passes through the problematic segment. While TCP over VPN includes error checking and correction with better control than UDP (which usually lacks this), it probably explains why you're not having trouble on TCP. As a temporary solution, using a VPN could help. You might ask your ISP to check their routing, but they may decide not to act unless it affects many users.

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7v0
Member
69
10-09-2023, 11:52 AM
#5
Thank you! I'll switch the ISP now.
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7v0
10-09-2023, 11:52 AM #5

Thank you! I'll switch the ISP now.