Space engineers can operate at 15 frames per second.
Space engineers can operate at 15 frames per second.
When launching a new server, your FPS spikes above 500 but then drops to around 15 or below. Your system meets all specifications, temperatures stay under 72°C, and VRAM usage isn’t near full capacity. The GPU is operating at maximum power, yet performance lags significantly. RAM and page file usage are also elevated, though you’ve reduced graphics settings and object count in the server. Your CPU stays under 60% load across cores. It seems either your hardware isn’t powerful enough for such a demanding workload, or there’s another factor affecting optimization.
It can achieve higher performance by utilizing its full capacity, but the current optimization is poor. The game struggles to run smoothly for most users, and it remains in early access stages.
It's strange how things work sometimes. Your friend's setup still runs smoothly while your system feels sluggish. Maybe the game is optimized differently or using less demanding settings. CPU performance isn't the main issue, so it's probably not the processor itself.
Likely because they haven't released drivers that work well with your graphics card, drivers are crucial. Without proper support, the GPU won't function properly—loads will be slow and server tasks won't run smoothly. Yeah, that's definitely not ideal. If your GPU is at full capacity, it can't perform much, and games won't use it effectively either.
Absolutely, I get it. It wasn’t what I expected, but thanks for the clarification.