F5F Stay Refreshed Software PC Gaming Some games increase the GPU clock speed automatically, leading to a blue screen issue.

Some games increase the GPU clock speed automatically, leading to a blue screen issue.

Some games increase the GPU clock speed automatically, leading to a blue screen issue.

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PinqNoLag
Member
181
02-22-2023, 09:49 AM
#1
Hello everyone, I've noticed the bluescreen appears only when loading games for over five minutes. It doesn't happen in other situations, but only during gameplay. Could you help me figure out why?
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PinqNoLag
02-22-2023, 09:49 AM #1

Hello everyone, I've noticed the bluescreen appears only when loading games for over five minutes. It doesn't happen in other situations, but only during gameplay. Could you help me figure out why?

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Nitro_PT
Member
182
02-22-2023, 12:50 PM
#2
Hello everyone, over the last three days I've experienced blue screens in certain games while others are fine. This appears to be a hardware issue code. I spent time checking benchmarks across all systems but found nothing conclusive. After some investigation, I noticed specific games trigger the problem. One game crashes immediately, while another continues without issues. My machine is an MX150 with an i7-8650-U processor, 8GB DDR4 RAM at 2400MHz, and a 250GB SSD. The specs look solid, but I'm puzzled why some games seem to overclock the memory to 1780MHz and cause bluescreens, while others reach 700MHz and stay stable. It seems inconsistent. Is there a way to prevent this behavior?
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Nitro_PT
02-22-2023, 12:50 PM #2

Hello everyone, over the last three days I've experienced blue screens in certain games while others are fine. This appears to be a hardware issue code. I spent time checking benchmarks across all systems but found nothing conclusive. After some investigation, I noticed specific games trigger the problem. One game crashes immediately, while another continues without issues. My machine is an MX150 with an i7-8650-U processor, 8GB DDR4 RAM at 2400MHz, and a 250GB SSD. The specs look solid, but I'm puzzled why some games seem to overclock the memory to 1780MHz and cause bluescreens, while others reach 700MHz and stay stable. It seems inconsistent. Is there a way to prevent this behavior?