Small, brief stutters in very specific areas of Destiny 2?
Small, brief stutters in very specific areas of Destiny 2?
It's a bit frustrating that it doesn't seem to impact many others, but D2’s optimization has been declining for some time.
A few of the issues that aren’t in the Tower are relatively minor; I wouldn’t really miss them if I had the FPS counter visible. Still, I’m not sure why dropping from 60fps to 58fps always feels like a larger change than it actually is.
Consider adjusting the FPS limit. If your performance is affected by even a slight decrease, lowering it by about 5% could stabilize the frame rate. This might improve consistency, though it depends on your specific situation.
Honestly, this particular section of the Tower has always been a bit of an issue for me, it keeps stuttering on my system. I've tried multiple PC builds with different parts (mix of AMD and Nvidia), but the FPS in the Tower—and several other areas—keeps dropping randomly. My computer can run smoothly at 60 FPS even during tough situations, but some places just can't be helped. I've gotten used to it, since the stutters usually don't happen when I'm not in combat.
Hey there,
Which monitor are you using? Does it support Freesync or Gsync? If you're not a gamer by profession but enjoy playing, then Gsync is the right choice. It will eliminate stutters and align your monitor's refresh rate with your GPU's output frames for a seamless experience.
Yeah, I've tried that, but it doesn't seem to work. Outside the Tower, it feels like I'm just aware it's happening, which makes it feel even more significant.
I think I had some good luck with my old PC using the RX570 then. The Bazaar didn't seem to cause any problems, but I also avoided going there too often because there really isn't much reason to. The areas that stutter outside the Tower are either consistent if I try again later or they don't repeat unless I reload the section. So it might just be a minor loading issue, at least for those cases.
I use an MSI Optix G32 monitor; it doesn't appear to support Gsync but does support Freesync. I've experimented with various setups regarding Freesync. I've turned it off with Vsync still active, switched it on with Vsync disabled, and even disabled both, which causes screen tearing so it wouldn't have worked. Still, nothing has resolved the issue. It seems like a game engine-related problem might be involved.
I restart my game each time I change settings to make sure it affects the behavior.