F5F Stay Refreshed Software PC Gaming Skyrim can run smoothly with more than 4GB of VRAM depending on settings and mods.

Skyrim can run smoothly with more than 4GB of VRAM depending on settings and mods.

Skyrim can run smoothly with more than 4GB of VRAM depending on settings and mods.

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EpicMCGaming
Member
71
10-28-2016, 04:11 PM
#1
Once I have my new machine (with the GTX 970), I’m wondering if it’s feasible to run Skyrim with more than 4GB of VRAM.
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EpicMCGaming
10-28-2016, 04:11 PM #1

Once I have my new machine (with the GTX 970), I’m wondering if it’s feasible to run Skyrim with more than 4GB of VRAM.

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BeneathLies
Junior Member
46
10-30-2016, 04:48 PM
#2
You're right, it's not like I'm relying heavily on my own.
Here are two points:
1. It's not a big deal.
2. Just keep going.
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BeneathLies
10-30-2016, 04:48 PM #2

You're right, it's not like I'm relying heavily on my own.
Here are two points:
1. It's not a big deal.
2. Just keep going.

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MX_Flame
Member
171
10-30-2016, 05:12 PM
#3
It's feasible, but it varies based on the mods and how you resolve things. 1080p with a lot of mods can use about 3GB of storage.
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MX_Flame
10-30-2016, 05:12 PM #3

It's feasible, but it varies based on the mods and how you resolve things. 1080p with a lot of mods can use about 3GB of storage.

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hildakozl
Junior Member
23
11-01-2016, 10:04 AM
#4
ok thanks
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hildakozl
11-01-2016, 10:04 AM #4

ok thanks

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LOLER098765
Junior Member
10
11-22-2016, 07:35 AM
#5
The toughest question ever, hehe... I know it needs more than 2gb with lots of mods, but over 4gb? That doesn’t sound right. Still doubting it uses more than 4gb, but 4gb still seems possible. Just not sure... Thanks for checking if anyone has better info on this. EDIT: Lawl, someone beat me to it, but at 1080p it shouldn’t be that bad.
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LOLER098765
11-22-2016, 07:35 AM #5

The toughest question ever, hehe... I know it needs more than 2gb with lots of mods, but over 4gb? That doesn’t sound right. Still doubting it uses more than 4gb, but 4gb still seems possible. Just not sure... Thanks for checking if anyone has better info on this. EDIT: Lawl, someone beat me to it, but at 1080p it shouldn’t be that bad.

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RevengeLP
Member
59
11-22-2016, 09:22 PM
#6
There seems to be a misunderstanding about Skyrim's memory limits. I don’t recall any information suggesting a strict 3GB VRAM cap or a crash at 3GB usage. The game’s behavior is more related to mod count and system resources rather than a fixed RAM threshold. You might have seen conflicting advice online, but the official sources indicate mod limits are the main factor affecting performance.
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RevengeLP
11-22-2016, 09:22 PM #6

There seems to be a misunderstanding about Skyrim's memory limits. I don’t recall any information suggesting a strict 3GB VRAM cap or a crash at 3GB usage. The game’s behavior is more related to mod count and system resources rather than a fixed RAM threshold. You might have seen conflicting advice online, but the official sources indicate mod limits are the main factor affecting performance.

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ThatMiningGuy
Senior Member
704
11-23-2016, 09:50 PM
#7
Skyrim runs on a 32-bit system with a maximum of 4 GB RAM. The ENB mod helps by relocating VRAM data to an external process, allowing the game to utilize its limited memory for other tasks. It also preloads additional content, improving RAM efficiency despite the cap. As memory usage increases, crashes become more frequent since Patch 1.9. SKSE is intended as a script extender but can address this issue when instructed. Unfortunately, it only postpones the problem by expanding the first memory block, which still leads to crashes. The fix involves making that initial block bigger. If you want maximum RAM use, raise the uGridsToLoad value in your Skyrim INI files. This increases the amount loaded at once and enhances detail rendering. Avoid doing this with savefiles, as it disrupts quest scripts, physics, and other features.
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ThatMiningGuy
11-23-2016, 09:50 PM #7

Skyrim runs on a 32-bit system with a maximum of 4 GB RAM. The ENB mod helps by relocating VRAM data to an external process, allowing the game to utilize its limited memory for other tasks. It also preloads additional content, improving RAM efficiency despite the cap. As memory usage increases, crashes become more frequent since Patch 1.9. SKSE is intended as a script extender but can address this issue when instructed. Unfortunately, it only postpones the problem by expanding the first memory block, which still leads to crashes. The fix involves making that initial block bigger. If you want maximum RAM use, raise the uGridsToLoad value in your Skyrim INI files. This increases the amount loaded at once and enhances detail rendering. Avoid doing this with savefiles, as it disrupts quest scripts, physics, and other features.

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Nynhow
Member
199
11-25-2016, 10:08 PM
#8
To achieve this, you'd need to modify the map and incorporate a variety of models into one scene using modified textures.
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Nynhow
11-25-2016, 10:08 PM #8

To achieve this, you'd need to modify the map and incorporate a variety of models into one scene using modified textures.

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jjsoini
Posting Freak
809
11-26-2016, 06:44 AM
#9
Skyrim has a strict cap on memory usage and frame rate, which can usually be resolved with a patch or tweaks, but maintaining 60fps at 4GB is quite challenging.
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jjsoini
11-26-2016, 06:44 AM #9

Skyrim has a strict cap on memory usage and frame rate, which can usually be resolved with a patch or tweaks, but maintaining 60fps at 4GB is quite challenging.

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Kay123_
Senior Member
368
12-02-2016, 09:25 PM
#10
Skyrim with standard HD textures requires nearly 3GB of storage. Adding mods pushes it beyond 4GB.
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Kay123_
12-02-2016, 09:25 PM #10

Skyrim with standard HD textures requires nearly 3GB of storage. Adding mods pushes it beyond 4GB.