Shadowplay triggers significant stuttering episodes
Shadowplay triggers significant stuttering episodes
GTX 760 works well at around 80 FPS most of the time. When it does freeze, the frame rate counter stays stuck, matching the rest of the screen, and returns to normal once everything else resumes.
Check if the storage HD has available space and if its contents are fragmented.
It varies by game—some work in just one session while others require updates across multiple matches. You might find better results with beta drivers, though it's unclear if that helps. Shadowplay is great for you!
I possess beta versions. So far, I've only checked BF3, and it only occurs occasionally. If it didn't happen in BF4, I'd assume it's just lag.
The 25GB SSD should not fragment because it's an SSD, so you're correct.
Settings-wise, yes, the same outcome. For other titles, testing hasn't been extensive—especially in Bf3, it's limited, though it's worse than in Crysis 2. It might suggest a bottleneck, possibly linked to issues with shadowplay, which mainly affects games that are tough to run. I've noticed my 8GB RAM stays around 20% even when idle (about 1.5GB), so am I running low on memory?
It seems you're not running low on memory, with 10 gigabytes available and only 2GB in use. Some applications might treat unused RAM as wasted space. I recommend testing on lighter games such as Starcraft (free demo) or older Call of Duty titles. Shadowplay might be the issue if less demanding options work fine, suggesting your system's 760 might not be sufficient for both programs. You could also try Fraps, Bandicam, Dxtory, or OpenBroadcast. If those run smoothly, it likely points to a problem with Shadowplay itself.