F5F Stay Refreshed Software PC Gaming ShadowPlay recording quality degraded by a lot for some reason

ShadowPlay recording quality degraded by a lot for some reason

ShadowPlay recording quality degraded by a lot for some reason

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Frankette44
Posting Freak
809
06-03-2023, 04:30 PM
#1
I've recently noticed my ShadowPlay recordings are coming out really grainy and the quality is way worse than what it was producing a few weeks ago. Here is an example -
https://gfycat.com/SaltyFantasticHypsilophodon
The first image is straight out of the game. The second one is from the video output at 30fps. The third is the video output of 60fps. this makes no sense why at the same bitrate of 45, the 30fps looks worst lol
Any ideas would be greatly appreciated
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Frankette44
06-03-2023, 04:30 PM #1

I've recently noticed my ShadowPlay recordings are coming out really grainy and the quality is way worse than what it was producing a few weeks ago. Here is an example -
https://gfycat.com/SaltyFantasticHypsilophodon
The first image is straight out of the game. The second one is from the video output at 30fps. The third is the video output of 60fps. this makes no sense why at the same bitrate of 45, the 30fps looks worst lol
Any ideas would be greatly appreciated

M
McMush
Junior Member
16
06-21-2023, 04:43 AM
#2
A significant amount of data is missing. It appears you are playing Minecraft, however, from conversations I’ve observed, that game can become quite slow when numerous modifications are used, particularly when running the newest release alongside improved illumination and high dynamic range. You did not indicate…
M
McMush
06-21-2023, 04:43 AM #2

A significant amount of data is missing. It appears you are playing Minecraft, however, from conversations I’ve observed, that game can become quite slow when numerous modifications are used, particularly when running the newest release alongside improved illumination and high dynamic range. You did not indicate…

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HitTom9886
Member
229
06-26-2023, 09:20 PM
#3
lower frame rates equal fewer images equals reduced quality?
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HitTom9886
06-26-2023, 09:20 PM #3

lower frame rates equal fewer images equals reduced quality?

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ashton524
Junior Member
23
06-26-2023, 10:22 PM
#4
A significant amount of data is missing. Based on our conversation, it appears you’re playing Minecraft, but heavily modded versions can experience performance issues, particularly with the latest updates featuring enhanced lighting and HDR. You haven't provided details about your system specifications, frame rates, or any observed lag.

Furthermore, you didn't indicate whether the recording is a manual capture or an Instant Replay cached file. The 45Mb setting seems unusual; most users opt for the maximum 50Mb. It’s also unclear if the grainy effect only manifests after uploading to platforms like YouTube.

Graininess often arises due to hosting site limitations, specifically YouTube's tendency to utilize lower conversion bitrates for 1080p uploads compared to 1440p. They typically employ 3-4 times the bitrate for 1440p resolution despite a smaller pixel increase (approximately 78%). This presents a challenge when capturing at 1440p on a display like mine, which is 1080p.

To address this, I resize to 1440p during compression and utilize a 30,000 bitrate – YouTube’s recommended setting for that resolution. This is most effective with demanding games such as Ghost Recon Wildlands, where rapid movement occurs amidst detailed environments. Simpler games like The Evil Within can achieve satisfactory results with a 20,000 bitrate. Minecraft may even benefit from lower settings.

I employ Avidemux—a streamlined tool for compression and editing—which offers fade in/fade out effects and a two-pass Average Bitrate option, yielding superior results compared to Variable Bitrate or one-pass Constant Bitrate methods.

Here are examples illustrating the difference between uploading a standard 1080p capture versus resizing it to 1440p before upload. The resized upload can leverage up to 30,000 bitrate. The original 1080p upload was limited to 12,000 bitrate – the maximum YouTube utilizes for that resolution. This difference is most noticeable during escapes, especially when viewed fullscreen. If you observe graininess readily, the distinction becomes apparent. Both captures and compressions are done at 60 FPS, a recommendation I make.

1080p Upload
1080p Resized to 1440p Upload
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ashton524
06-26-2023, 10:22 PM #4

A significant amount of data is missing. Based on our conversation, it appears you’re playing Minecraft, but heavily modded versions can experience performance issues, particularly with the latest updates featuring enhanced lighting and HDR. You haven't provided details about your system specifications, frame rates, or any observed lag.

Furthermore, you didn't indicate whether the recording is a manual capture or an Instant Replay cached file. The 45Mb setting seems unusual; most users opt for the maximum 50Mb. It’s also unclear if the grainy effect only manifests after uploading to platforms like YouTube.

Graininess often arises due to hosting site limitations, specifically YouTube's tendency to utilize lower conversion bitrates for 1080p uploads compared to 1440p. They typically employ 3-4 times the bitrate for 1440p resolution despite a smaller pixel increase (approximately 78%). This presents a challenge when capturing at 1440p on a display like mine, which is 1080p.

To address this, I resize to 1440p during compression and utilize a 30,000 bitrate – YouTube’s recommended setting for that resolution. This is most effective with demanding games such as Ghost Recon Wildlands, where rapid movement occurs amidst detailed environments. Simpler games like The Evil Within can achieve satisfactory results with a 20,000 bitrate. Minecraft may even benefit from lower settings.

I employ Avidemux—a streamlined tool for compression and editing—which offers fade in/fade out effects and a two-pass Average Bitrate option, yielding superior results compared to Variable Bitrate or one-pass Constant Bitrate methods.

Here are examples illustrating the difference between uploading a standard 1080p capture versus resizing it to 1440p before upload. The resized upload can leverage up to 30,000 bitrate. The original 1080p upload was limited to 12,000 bitrate – the maximum YouTube utilizes for that resolution. This difference is most noticeable during escapes, especially when viewed fullscreen. If you observe graininess readily, the distinction becomes apparent. Both captures and compressions are done at 60 FPS, a recommendation I make.

1080p Upload
1080p Resized to 1440p Upload

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XX_ItzHaley_XX
Junior Member
18
06-29-2023, 01:44 AM
#5
Here’s a rewritten version of the text, focusing on clarity and conciseness:

“I’m experiencing a persistent issue with video recording quality – it’s affecting all my game recordings and raw footage files. The problem manifests as noticeable degradation in image quality, consistently across different games and settings. This issue began recently, appearing suddenly without any changes to my equipment or software. I've documented the problem with screenshots, but the degradation is consistent regardless. I’m hoping for assistance in troubleshooting this ongoing problem.”
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XX_ItzHaley_XX
06-29-2023, 01:44 AM #5

Here’s a rewritten version of the text, focusing on clarity and conciseness:

“I’m experiencing a persistent issue with video recording quality – it’s affecting all my game recordings and raw footage files. The problem manifests as noticeable degradation in image quality, consistently across different games and settings. This issue began recently, appearing suddenly without any changes to my equipment or software. I've documented the problem with screenshots, but the degradation is consistent regardless. I’m hoping for assistance in troubleshooting this ongoing problem.”

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Rudolf112CZ
Junior Member
11
07-06-2023, 11:15 PM
#6
Right? Lower FPS should mean less data needed, so I don't understand how recording at a lower fps with the same bit rate ends up with worse quality
🙁
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Rudolf112CZ
07-06-2023, 11:15 PM #6

Right? Lower FPS should mean less data needed, so I don't understand how recording at a lower fps with the same bit rate ends up with worse quality
🙁