Shadowplay
Shadowplay
Using that connection will result in a slow and unsatisfactory streaming experience. Quality depends mainly on upload speed rather than download speed, since data is being sent out instead of received.
Shadowplay employs VBR and compresses to H.264, but if you upload it to YT it will be re-encoded to H.264/AVC.mp4 and further compressed. I’ve put in a lot of testing with this approach. (There’s a thread in the guides/tuts section about it.) For YouTube, the optimal method is to record with a lossless codec, edit, then render the final version in H.264/AVC within the MP4 container, which YouTube uses natively. This way you avoid re-encoding altogether. Check this out.
Ideal for both YouTube and streaming platforms. Those who say it’s useless for YouTube are probably just adjusting their recording settings too low from the start. YouTube automatically compresses every video, regardless of its original format. However, beginning with poor audio quality will only make the final output appear even worse after processing.
I've applied it to every YouTube video I make; the presentation is what really counts. You don't need to upload the H.264 file—just silly. Converting it to a 50,000,000 bit .mp4 file gives a stunning result. EDIT: Other screen capture tools like Fraps, DXtory, and Bandicam are terrible alternatives.
Your YouTube channel features a shadow play style and I'll check out the share link to see what it looks like.