F5F Stay Refreshed Power Users Networks Server backup in the data center, enjoy the challenge

Server backup in the data center, enjoy the challenge

Server backup in the data center, enjoy the challenge

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creuse02
Member
172
10-27-2016, 09:17 AM
#1
Hey everyone, I’m currently running a 1U AS 1012 G SuperMicro. I have ESXi and some extra space. I plan to build another one, but my family works as ISPs and we have a room in Prague’s datacenter. I’m renting out a 3x W2012 with RDPs to a few accounting firms, and I’ll be setting up a second server just for fun. I’m looking for ways to turn this into a cool project and maybe earn a bit along the way. I was thinking about using the “spare power” from TeamSpeak or hosting games—like playing King of the Hill Arma, but the rules are tricky. My connection is 1Gbps with ups and downs. Any suggestions? I’m used to creating solutions and renting them out, but it’s always been a headache dealing with lawyers and paperwork. Thanks for your ideas! Oh, and sorry for posting this repeatedly—just tried a few options and saw many people trying to rent out their setups, which is something I’d never consider for money. Since my servers are in a datacenter, that might help with some flexibility.
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creuse02
10-27-2016, 09:17 AM #1

Hey everyone, I’m currently running a 1U AS 1012 G SuperMicro. I have ESXi and some extra space. I plan to build another one, but my family works as ISPs and we have a room in Prague’s datacenter. I’m renting out a 3x W2012 with RDPs to a few accounting firms, and I’ll be setting up a second server just for fun. I’m looking for ways to turn this into a cool project and maybe earn a bit along the way. I was thinking about using the “spare power” from TeamSpeak or hosting games—like playing King of the Hill Arma, but the rules are tricky. My connection is 1Gbps with ups and downs. Any suggestions? I’m used to creating solutions and renting them out, but it’s always been a headache dealing with lawyers and paperwork. Thanks for your ideas! Oh, and sorry for posting this repeatedly—just tried a few options and saw many people trying to rent out their setups, which is something I’d never consider for money. Since my servers are in a datacenter, that might help with some flexibility.

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thingul
Member
136
11-01-2016, 12:30 PM
#2
What are its specifications? If it's powerful enough, you might be able to rent it as a render box.
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thingul
11-01-2016, 12:30 PM #2

What are its specifications? If it's powerful enough, you might be able to rent it as a render box.

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TheBozoPlays
Senior Member
642
11-01-2016, 02:47 PM
#3
Don't worry about the size of this box, it can handle a lot. It comes with an AMD Opteron 6212, which is decent for rendering, but for running games it should be fine.
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TheBozoPlays
11-01-2016, 02:47 PM #3

Don't worry about the size of this box, it can handle a lot. It comes with an AMD Opteron 6212, which is decent for rendering, but for running games it should be fine.

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Titan_LordHD
Junior Member
37
11-02-2016, 05:47 PM
#4
You won’t be handling many game servers from that place. To be honest, I doubt anyone would pay to use a server with such low CPU power.
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Titan_LordHD
11-02-2016, 05:47 PM #4

You won’t be handling many game servers from that place. To be honest, I doubt anyone would pay to use a server with such low CPU power.

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DSGymnastics16
Junior Member
11
11-09-2016, 04:56 PM
#5
It's fascinating how perspectives on servers have evolved. Some games that heavily depend on CPU include certain WoW versions and older titles like CS:GO. Today, most multiplayer experiences rely more on server-side processing power rather than just RAM or storage. Illegal WoW Vanilla via Mangos is a good example of a game that minimized CPU usage. Minecraft and DayZ also showcase strong CPU demands, highlighting the shift in gaming technology over time.
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DSGymnastics16
11-09-2016, 04:56 PM #5

It's fascinating how perspectives on servers have evolved. Some games that heavily depend on CPU include certain WoW versions and older titles like CS:GO. Today, most multiplayer experiences rely more on server-side processing power rather than just RAM or storage. Illegal WoW Vanilla via Mangos is a good example of a game that minimized CPU usage. Minecraft and DayZ also showcase strong CPU demands, highlighting the shift in gaming technology over time.

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Djefish
Member
184
11-10-2016, 03:36 PM
#6
Game servers require powerful CPUs with high clock speeds and ample memory. This doesn’t mean the CPU isn’t affected—you’ll also need processors supporting hyperthreading. More cores are better when running several game servers on a single machine. The goal is to ensure each client gets enough CPU power, while RAM allocation keeps up with demand. Different games have varying resource needs; for example, Minecraft can strain your CPU if RAM isn’t sufficient. If your server starts lagging due to poor allocation, it might be worth adjusting costs. Keep in mind that game requirements change over time with updates, so planning ahead is key. You can explore hosting options like DNAS or Icecastt, or consider renting a dedicated box for better performance. Alternatively, building a small community with a few servers can be a cost-effective solution.
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Djefish
11-10-2016, 03:36 PM #6

Game servers require powerful CPUs with high clock speeds and ample memory. This doesn’t mean the CPU isn’t affected—you’ll also need processors supporting hyperthreading. More cores are better when running several game servers on a single machine. The goal is to ensure each client gets enough CPU power, while RAM allocation keeps up with demand. Different games have varying resource needs; for example, Minecraft can strain your CPU if RAM isn’t sufficient. If your server starts lagging due to poor allocation, it might be worth adjusting costs. Keep in mind that game requirements change over time with updates, so planning ahead is key. You can explore hosting options like DNAS or Icecastt, or consider renting a dedicated box for better performance. Alternatively, building a small community with a few servers can be a cost-effective solution.

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Riggsock
Member
173
11-10-2016, 10:08 PM
#7
The server itself works fine, but the placement is the main issue. For games and VoIP, location matters a lot due to delays. It’s better to treat it like a web or file server where latency isn’t a concern.
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Riggsock
11-10-2016, 10:08 PM #7

The server itself works fine, but the placement is the main issue. For games and VoIP, location matters a lot due to delays. It’s better to treat it like a web or file server where latency isn’t a concern.

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HatSome26
Junior Member
28
11-10-2016, 10:14 PM
#8
The site might be the issue. I'm connected to a 1GBps network in a datacenter, which works well in Europe but can be an issue for users in the U.S. It seems like people are using it as a testing ground or playground for basic servers and games like CoD or CS:GO. I thought dedicated servers were still common for major titles, but now it looks like most triple-A games are either developer-hosted or run on peer-to-peer setups where someone creates a server and others join in. Thanks for the info!
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HatSome26
11-10-2016, 10:14 PM #8

The site might be the issue. I'm connected to a 1GBps network in a datacenter, which works well in Europe but can be an issue for users in the U.S. It seems like people are using it as a testing ground or playground for basic servers and games like CoD or CS:GO. I thought dedicated servers were still common for major titles, but now it looks like most triple-A games are either developer-hosted or run on peer-to-peer setups where someone creates a server and others join in. Thanks for the info!

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NinjaSlayerG
Junior Member
22
11-10-2016, 10:26 PM
#9
The spot would suit people in your region, though beyond your country the delays become noticeable. Also, please reduce the mention of 1Gbps—actually you have 1Gbps, which makes a big difference. Throughput isn’t the same as latency; latency matters more for gaming and voice calls.
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NinjaSlayerG
11-10-2016, 10:26 PM #9

The spot would suit people in your region, though beyond your country the delays become noticeable. Also, please reduce the mention of 1Gbps—actually you have 1Gbps, which makes a big difference. Throughput isn’t the same as latency; latency matters more for gaming and voice calls.

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93
11-11-2016, 11:55 PM
#10
whoops, sorry, somehow managed to get the big B stucked inside that sentence. Pings... This is inside VM through VM dataswitch that leads to other VM which is Router OS, and that act as a DMZ/FW for the whole insides. Network diagram right underneath This is the main source of internet, where people from China and Russian and Pakistan and India are... And this is the safe haven for those packets who win the battle through the rough battlefield of MikroTIK Firewall ends up here.
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superhero_andy
11-11-2016, 11:55 PM #10

whoops, sorry, somehow managed to get the big B stucked inside that sentence. Pings... This is inside VM through VM dataswitch that leads to other VM which is Router OS, and that act as a DMZ/FW for the whole insides. Network diagram right underneath This is the main source of internet, where people from China and Russian and Pakistan and India are... And this is the safe haven for those packets who win the battle through the rough battlefield of MikroTIK Firewall ends up here.

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