F5F Stay Refreshed Software PC Gaming SC2 Balance

SC2 Balance

SC2 Balance

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_Skroutz_
Junior Member
43
05-12-2023, 09:45 AM
#1
Adjusting health/Shield to Colossus might improve balance. Trying a 145/145 setting could benefit PVT and PVZ.
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_Skroutz_
05-12-2023, 09:45 AM #1

Adjusting health/Shield to Colossus might improve balance. Trying a 145/145 setting could benefit PVT and PVZ.

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mellon890
Junior Member
44
05-12-2023, 05:14 PM
#2
The Colossus fell over because most players wouldn't want to change it as their first option. The main focus would likely be on the nexus cannon or the mechanics of force fields and warp ins rather than a colossus. Still, SC2 is generally well-balanced compared to its launch state. There are some issues in the game, but balance isn't the problem. For instance, facing swarm hosts gives you a real edge unless you're careful, and only a few skilled players can succeed with hyper-aggressive swarm tactics.
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mellon890
05-12-2023, 05:14 PM #2

The Colossus fell over because most players wouldn't want to change it as their first option. The main focus would likely be on the nexus cannon or the mechanics of force fields and warp ins rather than a colossus. Still, SC2 is generally well-balanced compared to its launch state. There are some issues in the game, but balance isn't the problem. For instance, facing swarm hosts gives you a real edge unless you're careful, and only a few skilled players can succeed with hyper-aggressive swarm tactics.

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AngelAR
Junior Member
10
05-13-2023, 07:58 PM
#3
I agree the game balance is decent overall. Protoss might benefit from some adjustments, as they seem to have too many options to secure victory. It appears Terran struggles in late-game scenarios against Deathball, and Zerg Anti-Air performs poorly. I just wanted to hear what others thought.
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AngelAR
05-13-2023, 07:58 PM #3

I agree the game balance is decent overall. Protoss might benefit from some adjustments, as they seem to have too many options to secure victory. It appears Terran struggles in late-game scenarios against Deathball, and Zerg Anti-Air performs poorly. I just wanted to hear what others thought.