s about GTA Online
s about GTA Online
In fact, most of the prices feel quite authentic like real cars in everyday life. That’s a plus. I made around 500k from roughly three hours of work, and the heists pay well—each one is unique, so it’s not too tedious. There’s also an easy way to avoid the trolls: start a friend-only online project. I’ve tried that before and finished office missions with them—it’s really enjoyable.
I see GTAO had great possibilities, but its been damaged by a business model that raises prices extremely high while offering minimal value for regular play. You need to purchase shard cards, steal money from hackers, or grind constantly just to afford a car—this isn’t enjoyable at all. Plus, the recent DLCs have completely wasted my data, making it impossible to access new features unless you have massive wealth.
The site provides precise pricing for most items, as shown in a VSauce video. While cars aren't perfect, things like yachts, planes, and helicopters are fairly accurate. I find it appealing, especially since I've completed heists and increased my wealth from $50k to over $900k by purchasing a zentorno and several upgrades. The heists are engaging with varied options, making them less repetitive. The arrangements might seem simple, but they're completed swiftly.
A few vehicles are priced correctly, but overall I wouldn't claim everything is accurate. Recent examples show a mock-up of Kitt from Knight Rider listed at 5 million dollars, while a ramp car—similar to one used in Fast and Furious for high-impact collisions—sold for several million. It’s impressive that it took under $20,000 to weld a frame and install it on a vehicle. As for T-shirts in clothing stores, they often retail for thousands of dollars each time.