Ross Scott discusses initial strategies to prevent companies from ruining games, focusing on early concepts.
Ross Scott discusses initial strategies to prevent companies from ruining games, focusing on early concepts.
Ross discusses the challenges of maintaining games like The Crew as a service. He highlights the risk of permanent shutdown when Ubisoft ceases server operations in April. His perspective aligns with concerns about the impact of such actions, echoing ideas from Linus and Luke that game closures are disappointing and possibly illegal.
Switched to PC gaming recently. Sharing a YouTube video you enjoyed isn't considered tech news. The relevant story here was Ubisoft ending the online platform for The Crew, which was reported two months ago. They discussed it on their GameLinked channel in December.
It's great to see Ross Scott's updated site and crew spotlight on WAN. I'm surprised I had to bring it up at first, but I think it was a good moment. It makes me feel ignored after I shared my thoughts only to be dismissed. Thanks.