Review on PC performance of Tomb Raider - Another poor port?
Review on PC performance of Tomb Raider - Another poor port?
Analysis of Tomb Raider's PC performance reveals varying demands across resolutions. Testing with AMD and NVIDIA cards shows 1080p and 1440p requirements, indicating the game's intensity or potential hardware limitations. GeForce cards lead in benchmarks, suggesting strong support for higher resolutions. Source links provide detailed comparisons.
I'm starting to believe it's just us, and the games are fine. I don't know. Perhaps I don't mind if the game isn't great either. The Tombraider reboots have been pretty tough, and it's not usually a bad port.
It refers to a mode where the screen is completely filled and unavailable for other content, often used in games or media.
Unlike NVIDIA, AMD hasn't released a ready-to-go driver yet. The GTX 780 Ti is also outperforming the GTX 970, which means Kepler is performing well. It's similar to what happened with Witcher 3—if the game provides strong graphics, the issue isn't a problem.
The new driver from Nvidia is problematic, causing crashes and limiting features like surround sound. Some users reported lag spikes possibly due to memory leaks. Reviewers are testing at high settings—possibly including MSAA, AA, and shadow effects—to see what’s needed for smooth performance on a 1440p display.